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RUST ANALYTICS
LIVE85,170PLY11,712SRV
QUOTE 65.28.44.27:28021 Online NA checked 12m ago

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods

10x biweekly wipes moddedoxidepve
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#5,293
top 24% · #911 in NA
Rank · 7d ago
#6,435
1142 places up
Last wipe
12d ago
biweekly schedule
Next wipe
1d 4h
Thu 15 Oct, 23:13 UTC
Group limit
30 max
players per team
Gather rate
10x
read from the name
Score
42
player hours, last seven days
Map
5000
Welcome To Kapco411 · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5219:0003:0011:0020:0004:0017:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608019:0003:0011:0020:0004:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 24% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 23:13 UTCin 1d 4h

Its biweekly schedule tag · low confidence

usual gap
7.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
50%
else halves by day 5

Coming wipes

  1. 1d 4hThu 15 Oct, 23:13 UTC
  2. 15d 4hThu 29 Oct, 23:13 UTC
  3. 22d 0hThu 5 Nov, 19:00 UTCFW
  4. 29d 4hThu 12 Nov, 23:13 UTC
  5. 43d 4hThu 26 Nov, 23:13 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 22 SepThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 3 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:13 UTC FW12d ago 3 – running 0
Tue 22 Sep, 01:03 UTC22d ago 1 halved by day 5 9.9 days 0
Thu 17 Sep, 19:37 UTC26d ago 1 held half 4.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| LoNA · groups of 15+ · 10x · biweekly · 41 on average50/100+10+24.0%
2[NA] Nomad PvE 10x - Skill Tree - Raids - EconomyNA · groups of 8+ · 10x · biweekly · 6 on average3/40+1+50.0%
3[US] RustValley 10X |#2| PVE+|Legendary Weapons|RaidableBase|LONA · groups of 15+ · 10x · biweekly · 4 on average6/100+3+80.0%
4[US] RustValley 10X |#3| PVE+|Legendary Weapons|RaidableBaseNA · groups of 15+ · 10x · biweekly · 3 on average0/100−1−100.0%
5MegaRust 10x PVE [PURGE|Sky+WaterBases|SkillTree|NoStability]NA · groups of 8+ · 10x · biweekly · 3 on average1/100+0
6HighMiles 10x PVE|No Bp|SkillTree|Kits|RaidBases|EpicLootNA · groups of 8+ · 10x · biweekly · 3 on average2/100+0+14.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

A gather rate of 10x appears in the name of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods. Group size is capped at 30 players. roleplay is the mode, jobs, towns and rules for roleplay. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

A procedural map of size 5,000 with seed 1337 runs on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Welcome To Kapco411.

Population

What position does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods hold in the server rankings?

On seven-day player hours, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods sits at #5,293, in the top 24% across ranked servers and #911 in North America.

What is the population on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

0 of 100 slots on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods are filled at the moment. The seven-day average is 0 players, with a peak of 3. Over the last 48 hours, the peak hour was 21:00 UTC, averaging 1 players.

Wipe Cycle

What happens on wipe day at Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

An average of 2 players marked the busiest point of its recent wipes. 3 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 50% of the time. Below half by day 5 is where the crowd fell when it did not hold.

When does Kapco411 Fast & Furious|10X|PVE|Events|MegaMods schedule its wipes?

The prediction follows the tag because too few of Kapco411 Fast & Furious|10X|PVE|Events|MegaMods's wipes are on record to confirm its schedule. The date of its next wipe is Thursday 15 October at 23:13 UTC. This world has been running for 12 days 19 hours. The tags show wipes every two weeks.

Server Overview

Where can Kapco411 Fast & Furious|10X|PVE|Events|MegaMods be found?

With the NA tag, Kapco411 Fast & Furious|10X|PVE|Events|MegaMods lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 65.28.44.27:28021.

What is the performance like on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Average server fps for the last 48 hours is 62; the floor was 20. At its peak it held 184,779 entities: buildings, deployables and the rest of the world. Up to 5,322 MB of memory was used. Low fps and growing entities are the source of felt lag.

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is on which Rust version?

Rust network protocol 2634 and build 167781 on Windows is what Kapco411 Fast & Furious|10X|PVE|Events|MegaMods runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Kapco411 Fast & Furious|10X|PVE|Events|MegaMods and is it currently online?

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods is up. It is taking players now. The reported uptime puts its last restart at about 5 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts30 (Group limit): 30 is the maximum team size; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^r (Roleplay): Its format is roleplay; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America, which Kapco411 Fast & Furious|10X|PVE|Events|MegaMods publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Kapco411 Fast & Furious|10X|PVE|Events|MegaMods appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Kapco411 Fast & Furious|10X|PVE|Events|MegaMods: 10x Rust servers, Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Joining the Server

What is the process to join Kapco411 Fast & Furious|10X|PVE|Events|MegaMods?

Type client.connect 65.28.44.27:28021 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://discord.com/invite/28wbCQNMFW.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^r,NA,^p,gmrust,cs167781,ts30,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts30
Group limit 30 is the maximum team size.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Gameplay

^r
Roleplay Its format is roleplay.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.