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RUST ANALYTICS
LIVE54,828PLY11,646SRV
QUOTE 65.75.203.17:28025 Offline checked 30d ago

Plugin Test Server

moddedcarbon
Players · last
0/ 15
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 15
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,149
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average50/245+20+69.0%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average22/1000−11−32.7%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−6−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average32/700−53−62.2%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average28/200+4+19.1%

Quick answers

from the figures on this page

Rules & Settings

How is Plugin Test Server configured in terms of rules and settings?

No gather rate is given in the name of Plugin Test Server. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

Activity

What is the rank of Plugin Test Server?

For the last seven days, Plugin Test Server holds rank #15,149 on player hours, in the top – of all ranked servers.

How full is Plugin Test Server?

Right now, Plugin Test Server is offline; the last sighting was 30 days 3 hours ago.

Wipe Frequency

How often does Plugin Test Server wipe?

There are too few wipes on record for Plugin Test Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 35 days 22 hours.

Server Overview

What is the server location for Plugin Test Server?

There is no region published for Plugin Test Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 65.75.203.17:28025.

Plugin Test Server runs which version of Rust?

The build is Rust network protocol 2633 and build 163207 on Linux, running on Plugin Test Server. Your game needs the same protocol to get in; Steam takes care of the update.

Is Plugin Test Server up, and how consistent is its uptime?

No response from Plugin Test Server. It was last seen 30 days 3 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

How should you interpret the tags on Plugin Test Server?

Published by Plugin Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): It runs build 163207; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Plugin Test Server?

These Rust Analytics lists include Plugin Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Connection

What is the process to join Plugin Test Server?

The console route: start Rust, press F1, enter client.connect 65.75.203.17:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp15
Max players It holds 15 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163207
Build It runs build 163207.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.