Splunkville V2
Key statistics
the figures behind the quote- Players now
- 1/ 8 12% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,049 top 65%
- Rank · 7d ago
- #9,320 ▼5729 places down
- Last wipe
- 23d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 20 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 94/2000 | ▼−32−25.2% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 202 on average | 78/2000 | ▼−10−11.8% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 38/200 | ▼−12−24.6% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 75 on average | 26/100 | ▼−54−67.5% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average | 32/200 | ▼−6−14.9% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 64 on average | 59/100 | ▲+8+14.6% |
Quick answers
from the figures on this pageServer Rules
How is Splunkville V2 configured in terms of rules and settings?
The name of Splunkville V2 carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Carbon plugins are running. VAC is active.
What is the current map on Splunkville V2?
A procedural map runs on Splunkville V2, created by the game.
Activity
Where does Splunkville V2 sit in the rankings?
For the last seven days, Splunkville V2 holds rank #15,049 on player hours, in the top 65% of all ranked servers.
How many players does Splunkville V2 have?
Right now, Splunkville V2 is offline; the last sighting was 18 days ago.
Wipe Cycle
How often does Splunkville V2 wipe?
The record holds too few of Splunkville V2's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 23 days 19 hours.
Server Info
What is the location of Splunkville V2?
For Splunkville V2, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 66.115.88.72:28015 is its address.
Splunkville V2 runs which version of Rust?
The version in use at Splunkville V2: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Splunkville V2?
Splunkville V2 is down. The last time we saw it was 18 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 20 September 2026.
Tags & Filters
How should you interpret the tags on Splunkville V2?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp8 (Max players): Slot count: 8; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^p (PvE): No fighting between players: the world is the threat; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework, which Splunkville V2 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Splunkville V2 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Splunkville V2: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Connection
What is the process to join Splunkville V2?
The console route: start Rust, press F1, enter client.connect 66.115.88.72:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2633,^z,^y,^p,gmvanilla,cs165217,ts8
Game
gmvanilla
mp8
ts8
v2633
cs165217
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.