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RUST ANALYTICS
LIVE47,061PLY11,527SRV
QUOTE 66.23.233.100:28145 Online checked 8m ago

Dolemite

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,922
top 72%
Rank · 7d ago
#16,709
787 places up
Last wipe
350d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 13825
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average29/300+15+110.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average23/225−3−12.5%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average6/1000−6−49.2%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average6/1000+2+65.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average12/700−1−7.0%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Dolemite?

No gather rate appears in the name of Dolemite. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Dolemite?

A procedural map of size 3,000 with seed 13825 runs on Dolemite, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

Where does Dolemite sit in the rankings?

For the last seven days, Dolemite holds rank #15,922 on player hours, in the top 72% of all ranked servers.

What is the population on Dolemite?

On Dolemite, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Frequency

When does Dolemite schedule its wipes?

No rhythm can be told for Dolemite yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 350 days 21 hours ago the current world was created.

Server Info

What is the server location for Dolemite?

Its region code is us4, but Dolemite publishes no region. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.23.233.100:28145.

Is Dolemite performing well?

Server fps over the last 48 hours: 179 on average, 95 at the lowest. The entity count reached 64,749, covering buildings, deployables and all else in the world. Memory use peaked at 2,441 MB. A climbing entity count plus low fps is the lag players report.

Dolemite is on which Rust version?

The build is Rust network protocol 2603 and build 135093 on Windows, running on Dolemite. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Dolemite?

The server is live: Dolemite is online. The reported uptime puts its last restart at about 11 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Server Tags

What is the meaning of the tags on Dolemite?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2603 (Protocol): To join, your game needs protocol 2603; cs135093 (Build): Game build: 135093; ptrak (Networking): The standard network layer, RakNet; $rus4 (Region code): Region code us4; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which Dolemite publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Dolemite show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Dolemite: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to Dolemite?

The console route: start Rust, press F1, enter client.connect 66.23.233.100:28145. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$rus4,v2603,gmrust,cs135093,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2603
Protocol To join, your game needs protocol 2603.
cs135093
Build Game build: 135093.
ptrak
Networking The standard network layer, RakNet.
$rus4
Region code Region code us4.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.