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RUST ANALYTICS
LIVE76,128PLY11,718SRV
QUOTE 66.51.96.53:28045 Online NA checked 11m ago

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |

2x quad biweekly wipes moddedoxide
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 5
Rank
#5,245
top 24% · #904 in NA
Rank · 7d ago
#10,601
5356 places up
Last wipe
12d ago
biweekly schedule
Next wipe
1d 8h
Fri 16 Oct, 04:14 UTC
Group limit
quad
players per team
Gather rate
2x
read from the name
Score
43
player hours, last seven days
Map
3500
Procedural Map · seed 1735114587
First seen
23 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 24% of all ranked servers, top 49% in NA, and #320 of the quad servers (top 39%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeFriday 16 October, 04:14 UTCin 1d 8h

Its biweekly schedule tag · low confidence

usual gap
4.1 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 2

Coming wipes

  1. 1d 8hFri 16 Oct, 04:14 UTC
  2. 15d 8hFri 30 Oct, 04:14 UTC
  3. 21d 22hThu 5 Nov, 19:00 UTCFW
  4. 29d 8hFri 13 Nov, 04:14 UTC
  5. 43d 8hFri 27 Nov, 04:14 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepWed 23 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:14 UTC12d ago 0 – running 0
Fri 25 Sep, 18:04 UTC19d ago 9 halved by day 2 6.4 days 0
Wed 23 Sep, 22:49 UTC20d ago 4 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1AceRust.com 2x Solo/Duo | 50% Upkeep | Shared BPsNA · quad · 2x · biweekly · 3 on average4/150−1−15.8%
2DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% UpkeepNA · quad · 2x · biweekly · 2 on average1/200+1
3Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP WipNA · quad · 2x · monthly · 268 on average246/275−20−7.6%
4WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 149 on average42/200−90−68.2%
5US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 111 on average92/200−22−19.6%
6[US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 43 on average4/75+0−7.7%

Quick answers

from the figures on this page

Rules & Settings

How is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | configured in terms of rules and settings?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | carries its gather rate in its name: 2x. The group limit is 4 players, set via quad. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

The map on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is procedural, size 3,500, with seed 1735114587, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What position does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | hold in the server rankings?

In the top 24% of all ranked servers, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is #5,245 on player hours over the last seven days and #904 in North America. In the quad group, it ranks #320.

What is the population on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

On S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |, 0 players are in now, out of 50 slots. The mean over the last seven days is 0 players, reaching 5 at its highest. At 21:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Frequency

What happens on wipe day at S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 2 the crowd dropped below half.

When does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | schedule its wipes?

The schedule at S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Friday 16 October at 04:14 UTC. 12 days 15 hours ago the current world was created. A fortnightly wipe is published in its tags.

Server Details

What is the location of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

With the NA tag, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.96.53:28045.

How is the performance on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

The last 48 hours average 40 server fps, the low being 5. 69,242 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 2,698 MB. Low fps and growing entities are the source of felt lag.

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is on which Rust version?

The version in use at S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | up, and how consistent is its uptime?

The server is live: S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is online. Its own uptime figure dates the last restart to roughly 14 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 23 September 2026.

Tags and Rankings

What is the meaning of the tags on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

These tags are published by S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts4 (Group limit): Team size caps at 4; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

On Rust Analytics, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | matches these lists: 2x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Connection

What steps do I take to join S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

The console route: start Rust, press F1, enter client.connect 66.51.96.53:28045. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts4
Group limit Team size caps at 4.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.