[NA] RustAscent PvP 2x | Quads | Events | QoL
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,453 top 52% · #1367 in NA
- Rank · 7d ago
- #15,970 ▲4517 places up
- Last wipe
- 13d ago biweekly schedule
- Next wipe
- 8h Thu 15 Oct, 17:48 UTC
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 3 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1336676956
- First seen
- 13 Sep 2026 pvp.rustascent.com
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers, top 74% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- wipe-day peak
- 0 players, last three wipes
Coming wipes
- 8hThu 15 Oct, 17:48 UTC
- 14d 8hThu 29 Oct, 17:48 UTC
- 21d 9hThu 5 Nov, 19:00 UTCFW
- 28d 8hThu 12 Nov, 17:48 UTC
- 42d 8hThu 26 Nov, 17:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:48 UTC FW13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - US 2X Medium | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · biweekly · 3 on average | 6/100 | ▲+6 | |
| 2 | (US) HELL FORGE 2X | Solo/Duo/Trio | BIWEEKLY | CHILLNA · groups of 8+ · 2x · biweekly · 2 on average | 0/100 | ▪+0 | |
| 3 | TicoLand | CR/LATAM | Vanilla 2X | 50% Upkeep | BiweeklyNA · groups of 8+ · 2x · biweekly · 1 on average | 0/100 | ▪+0 | |
| 4 | C4 YOU LATER | SkillTree 2x | Offline Raid Protection | QOL++NA · groups of 99+ · 2x · biweekly · 1 on average | 1/250 | ▲+1 | |
| 5 | US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 142 on average | 59/200 | ▼−2−3.1% | |
| 6 | Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 127 on average | 44/100 | ▲+14+46.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on [NA] RustAscent PvP 2x | Quads | Events | QoL?
A gather rate of 2x appears in the name of [NA] RustAscent PvP 2x | Quads | Events | QoL. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.
Which map is played on [NA] RustAscent PvP 2x | Quads | Events | QoL?
[NA] RustAscent PvP 2x | Quads | Events | QoL uses a procedural map of size 4,500 with seed 1336676956, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What is the rank of [NA] RustAscent PvP 2x | Quads | Events | QoL?
On seven-day player hours, [NA] RustAscent PvP 2x | Quads | Events | QoL sits at #11,453, in the top 52% across ranked servers and #1,367 in North America.
How many players does [NA] RustAscent PvP 2x | Quads | Events | QoL have?
On [NA] RustAscent PvP 2x | Quads | Events | QoL, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 1.
Wipe Schedule
How does [NA] RustAscent PvP 2x | Quads | Events | QoL handle wipe day?
An average of 0 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
How often does [NA] RustAscent PvP 2x | Quads | Events | QoL wipe?
The prediction follows the tag because too few of [NA] RustAscent PvP 2x | Quads | Events | QoL's wipes are on record to confirm its schedule. On Thursday 15 October at 17:48 UTC the next wipe is due. Its world now is 13 days 15 hours old. A fortnightly wipe is published in its tags.
Server Info
Where can [NA] RustAscent PvP 2x | Quads | Events | QoL be found?
In North America, [NA] RustAscent PvP 2x | Quads | Events | QoL lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 66.51.99.118:28215 is its address.
How is the performance on [NA] RustAscent PvP 2x | Quads | Events | QoL?
Average server fps for the last 48 hours is 30; the floor was 22. The entity count reached 134,311, covering buildings, deployables and all else in the world. Memory use peaked at 5,137 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is [NA] RustAscent PvP 2x | Quads | Events | QoL running?
The version in use at [NA] RustAscent PvP 2x | Quads | Events | QoL: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is [NA] RustAscent PvP 2x | Quads | Events | QoL up, and how consistent is its uptime?
Online at this moment: [NA] RustAscent PvP 2x | Quads | Events | QoL. 19 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on [NA] RustAscent PvP 2x | Quads | Events | QoL?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^b (Biweekly): One wipe every fortnight; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; NA (North America): North America is its browser listing, which [NA] RustAscent PvP 2x | Quads | Events | QoL publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Who is behind [NA] RustAscent PvP 2x | Quads | Events | QoL?
A rustascent.com hostname is published by [NA] RustAscent PvP 2x | Quads | Events | QoL and by 2 other servers we track, which indicates one operator.
Where does [NA] RustAscent PvP 2x | Quads | Events | QoL show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature [NA] RustAscent PvP 2x | Quads | Events | QoL: 2x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
Joining the Server
What steps do I take to join [NA] RustAscent PvP 2x | Quads | Events | QoL?
Type client.connect 66.51.99.118:28215 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://store.rustascent.com/.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,gmrust,cs167781,ts8
Game
gmrust
mp50
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
