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RUST ANALYTICS
LIVE71,785PLY11,698SRV
QUOTE 66.51.99.44:28040 Offline NA checked 11d ago

Gamington V1

monthly wipes moddedoxide
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,013
top 69% · #1595 in NA
Rank · 7d ago
#16,111
98 places up
Last wipe
35d ago
monthly schedule
Next wipe
22d 22h
Thu 5 Nov, 19:00 UTC FW
Group limit
20 max
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
5000
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

Next wipeThursday 5 November, 19:00 UTCin 22d 22h

The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 54 on average36/175−24−39.8%
2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 19 on average11/90−7−38.6%
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average4/1000−2−36.0%
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average3/50+0+9.1%
5[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average2/50−1−35.1%
6[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 3 on average2/50+1+84.6%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Gamington V1?

No gather rate is given in the name of Gamington V1. 20 players is the upper limit for a group. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Gamington V1?

A procedural map of size 5,000 with seed 1 runs on Gamington V1, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Gamington V1 hold in the server rankings?

On seven-day player hours, Gamington V1 sits at #16,013, in the top 69% across ranked servers and #1,595 in North America.

What is the population on Gamington V1?

At present, Gamington V1 is offline; the last sighting was 11 days 22 hours ago.

Wipe Frequency

How often does Gamington V1 wipe?

From the force wipe, the next wipe at Gamington V1 is estimated. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 35 days old. The tags state monthly wipes.

Server Info

What is the location of Gamington V1?

In North America, Gamington V1 lists itself with the NA tag. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 66.51.99.44:28040.

Gamington V1 is on which Rust version?

The version in use at Gamington V1: Rust network protocol 2633 and build 165217, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Gamington V1?

Gamington V1 is down. The last time we saw it was 11 days 22 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Server Tags

What is the meaning of the tags on Gamington V1?

These tags are published by Gamington V1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts20 (Group limit): Teams take no more than 20; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The server browser files it under North America. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Gamington V1?

On Rust Analytics, Gamington V1 matches these lists: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Joining the Server

What is the process to join Gamington V1?

The console route: start Rust, press F1, enter client.connect 66.51.99.44:28040. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,NA,gmrust,cs165217,ts20,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players Capacity: 50 slots.
ts20
Group limit Teams take no more than 20.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.