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RUST ANALYTICS
LIVE54,499PLY11,548SRV
QUOTE 66.51.99.4:30111 Offline checked 10d ago

[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE

2x vanillamoddedoxide
Players · last
1/ 40
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 40
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,917
top 61%
Rank · 7d ago
#13,634
283 places down
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
3 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.5 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:55 UTC11d ago 1 – running 0
Thu 1 Oct, 20:04 UTC FW12d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 149 on average58/200−23−28.4%
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 148 on average44/100−5−10.2%
3[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 95 on average1/150−4−81.5%
4[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP WipesNA · groups of 8+ · 2x · monthly · 95 on average27/67+1+4.5%
5[US] Stevious 2x Mondays | Vanilla | 10/12NA · groups of 12+ · 2x · weekly · 91 on average37/200−70−65.5%
6[US] Stevious 2x Main | Vanilla | 10/8NA · groups of 12+ · 2x · weekly · 79 on average3/200−4−57.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. Vanilla is its own label: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

Player Count

What position does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE hold in the server rankings?

For the last seven days, [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE holds rank #13,917 on player hours, in the top 61% of all ranked servers.

What is the population on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

Right now, [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE is offline; the last sighting was 10 days 20 hours ago.

Wipe Cycle

How does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE handle wipe day?

The average peak across its recent wipes is 1 players. 4 hours after the latest wipe, the crowd reached its peak.

How often does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE wipe?

No rhythm can be told for [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 12 days 15 hours.

Server Info

What is the server location for [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

No region tag is published by [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE, though its name points to North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.99.4:30111 is its address.

What Rust version is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE running?

The version in use at [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE is down. The last time we saw it was 10 days 20 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.

Server Tags

How should you interpret the tags on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

These tags are published by [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp40 (Max players): It holds 40 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166652 (Build): Build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE show up in Rust Analytics lists and filters?

These Rust Analytics lists include [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE: 2x Rust servers, Modded Rust servers, Rust zombie servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

Joining the Server

What steps do I take to join [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

Type client.connect 66.51.99.4:30111 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in its vanilla form.
mp40
Max players It holds 40 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs166652
Build Build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.