Skip to the page
RUST ANALYTICS
LIVE34,910PLY11,449SRV
QUOTE 66.51.99.65:28010 Online NA checked 11m ago

Testing Testing

biweekly wipes moddedcarbonpve
Players · last
0/ 50
+024h
0% full
Day range 0 3
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#13,086
top 59% · #1413 in NA
Rank · 7d ago
#15,970
2884 places up
Last wipe
9h ago
biweekly schedule
Next wipe
13d 14h
Wed 28 Oct, 18:29 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
5000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0123404:0013:0022:0008:0017:0002:00Wiped Wed 14 Oct, 18:29 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

Server fpsWipe
02040608004:0013:0022:0008:0017:0002:00Wiped Wed 14 Oct, 18:29 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 59% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeWednesday 28 October, 18:29 UTCin 13d 14h

Its biweekly schedule tag · low confidence

usual gap
14.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 13d 14hWed 28 Oct, 18:29 UTC
  2. 21d 15hThu 5 Nov, 19:00 UTCFW
  3. 27d 14hWed 11 Nov, 18:29 UTC
  4. 41d 14hWed 25 Nov, 18:29 UTC

The first 48 hours of its last wipes

Sat 3 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:29 UTC9h ago – – running 0
Sat 3 Oct, 13:58 UTC11d ago – – 11.2 days 0
Tue 15 Sep, 14:33 UTC29d ago 0 – 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 194 on average199/2000−3−1.4%
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 43 on average60/200+18+41.7%
3LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 8+ · biweekly · 14 on average15/30−1−7.7%
4ZOMBZ PVE | Skill Tree | Kits | Zombies | Backpacks | Loot RestNA · groups of 12+ · biweekly · 10 on average6/100+1+28.6%
5Isle of Misfits PVE • Skill Tree • Events •NA · groups of 8+ · biweekly · 5 on average3/75−2−33.3%
6[US]Braz20x PvE |LEGENDARY GUNS|LEGENDARY ARMOR|NA · groups of 8+ · biweekly · 4 on average4/100−2−29.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Testing Testing?

No gather rate appears in the name of Testing Testing. The default group size of 8 players applies here. pve is the mode, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Testing Testing?

Testing Testing uses a procedural map of size 5,000 with seed 1337, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The name of the map reads: Custom Map.

Population

What position does Testing Testing hold in the server rankings?

On seven-day player hours, Testing Testing sits at #13,086, in the top 59% across ranked servers and #1,413 in North America.

What is the population on Testing Testing?

On Testing Testing, 0 players are in now, out of 50 slots. Average players over seven days: 0; peak: 3. At 18:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for Testing Testing?

An average of 0 players marked the busiest point of its recent wipes.

On what cycle does Testing Testing wipe?

The schedule at Testing Testing cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Wednesday 28 October at 18:29 UTC. This world has been running for 9 hours. The tags show wipes every two weeks.

Server Info

What is the server location for Testing Testing?

The NA tag and North America are what Testing Testing lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.51.99.65:28010.

What is the performance like on Testing Testing?

Server fps over the last 48 hours: 52 on average, 5 at the lowest. 111,610 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 4,565 MB. What players feel as lag is low fps together with a rising entity count.

Testing Testing is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Testing Testing. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Testing Testing and is it currently online?

Online at this moment: Testing Testing. Its own uptime figure dates the last restart to roughly 7 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on Testing Testing?

These tags are published by Testing Testing and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger here, not other players; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; NA (North America): The browser places this server in North America. The top of this page and the tags both show its players now, its queue and when its world was made.

Testing Testing appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Testing Testing matches these lists: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Connection

What steps do I take to join Testing Testing?

Type client.connect 66.51.99.65:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,NA,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.