Settlers Village -2X / 50% Decay
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,565 top 34% · #1162 in NA
- Rank · 7d ago
- #6,466 ▼1099 places down
- Last wipe
- 9d ago monthly schedule
- Next wipe
- 22d 17h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 16 max players per team
- Gather rate
- 2x read from the name
- Score
- 14 player hours, last seven days
- Map
- 4096 Custom Map · seed 1337
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 1.8 days between real wipes
- on rhythm
- 50% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 50% else halves by day 2
Coming wipes
- 22d 17hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 10:08 UTC9d ago | 1 | – | running | 0 |
| Fri 2 Oct, 10:05 UTC11d ago | 2 | held half | 2 days | 0 |
| Thu 1 Oct, 18:13 UTC FW12d ago | 2 | – | 0.7 days | 0 |
| Wed 30 Sep, 05:40 UTC13d ago | 2 | – | 1.5 days | 0 |
| Thu 24 Sep, 05:22 UTC19d ago | 1 | halved by day 2 | 6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ZOMBZ 2X PvE • Custom Raids, NPCs & Bosses|Events|SkillTree|ENA · groups of 8+ · 2x · monthly · 6 on average | 10/50 | ▲+1+14.3% | |
| 2 | Sanguine Rust | MMORPG | Custom Skill Tree | Zombies | PVE 2xNA · groups of 16+ · 2x · monthly · 5 on average | 7/100 | ▼−4−35.4% | |
| 3 | The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|ZombiesNA · groups of 8+ · 2x · monthly · 5 on average | 7/25 | ▲+6 | |
| 4 | |US| Paradise Island |PvE|Vanilla|2x|NoRaid|NoDecay|NA · groups of 8+ · 2x · monthly · 3 on average | 2/150 | ▲+1+100.0% | |
| 5 | US-2X-PVE-Monthly-Skills-SusRust x2NA · groups of 8+ · 2x · monthly · 3 on average | 7/200 | ▲+1+25.4% | |
| 6 | SHADOW KIDS 2X PVE |NO BP WIPES|KITS|ZOMBIES|MINI SPAWNS|NA · groups of 10+ · 2x · monthly · 3 on average | 4/100 | ▼−2−36.8% |
Quick answers
from the figures on this pageMap and Rules
How is Settlers Village -2X / 50% Decay configured in terms of rules and settings?
Settlers Village -2X / 50% Decay carries its gather rate in its name: 2x. Group size is capped at 16 players. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.
Which map is played on Settlers Village -2X / 50% Decay?
The map on Settlers Village -2X / 50% Decay is procedural, size 4,096, with seed 1337, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.
Player Count
What is the rank of Settlers Village -2X / 50% Decay?
On seven-day player hours, Settlers Village -2X / 50% Decay sits at #7,565, in the top 34% across ranked servers and #1,162 in North America.
What is the population on Settlers Village -2X / 50% Decay?
On Settlers Village -2X / 50% Decay, 0 players are in now, out of 50 slots. The seven-day average is 0 players, with a peak of 2. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 2 players.
Wipe Cycle
What can you expect on wipe day for Settlers Village -2X / 50% Decay?
Recent wipes at this server drew an average peak of 2 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of recent wipes. If it did not hold, by day 2 the crowd dropped below half.
When does Settlers Village -2X / 50% Decay schedule its wipes?
A single monthly wipe is what Settlers Village -2X / 50% Decay runs: the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes at that time. 9 days 15 hours ago the current world was created. A monthly wipe schedule is published in its tags.
Server Overview
What is the location of Settlers Village -2X / 50% Decay?
In North America, Settlers Village -2X / 50% Decay lists itself with the NA tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.99.69:28005.
How is the performance on Settlers Village -2X / 50% Decay?
Average server fps for the last 48 hours is 58; the floor was 9. At its peak it held 63,705 entities: buildings, deployables and the rest of the world. The memory ceiling reached 3,386 MB. What players feel as lag is low fps together with a rising entity count.
Settlers Village -2X / 50% Decay runs which version of Rust?
Rust network protocol 2634 and build 167781 on Linux is what Settlers Village -2X / 50% Decay runs. Joining requires the same protocol on your game, which Steam updates.
How reliable is Settlers Village -2X / 50% Decay and is it currently online?
The server is live: Settlers Village -2X / 50% Decay is online. Its own uptime figure dates the last restart to roughly 14 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 24 September 2026.
Tags and Rankings
What is the meaning of the tags on Settlers Village -2X / 50% Decay?
Published by Settlers Village -2X / 50% Decay for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts16 (Group limit): 16 is the maximum team size; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature Settlers Village -2X / 50% Decay?
On Rust Analytics, Settlers Village -2X / 50% Decay matches these lists: 2x Rust servers, Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 2x.
Joining the Server
How can I connect to Settlers Village -2X / 50% Decay?
The console route: start Rust, press F1, enter client.connect 66.51.99.69:28005. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167781,ts16,^o^z
Game
gmrust
mp50
ts16
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.