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RUST ANALYTICS
LIVE50,523PLY11,613SRV
QUOTE 66.51.99.70:28075 Online NA checked 8m ago

MAD Island ~ [Offline Protection | Raidable Bases | Convoy]

monthly wipes moddedoxidepremium
Players · last
1/ 50
+024h
2% full
Day range 0 3
7-day avg 1 peak 6
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
+0
no reading a day ago
7-day average
1
peak 6
Rank
#3,194
top 14% · #561 in NA
Rank · 7d ago
#3,076
118 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
183
player hours, last seven days
Map
4250
Procedural Map · seed 152802992
First seen
1 Oct 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct3 Oct6 Oct8 Oct11 Oct13 Oct

Top 14% of all ranked servers, top 30% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 19h

The force wipe · high confidence

wipe-day peak
8
players, last three wipes

Coming wipes

  1. 22d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 30 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW12d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 53 on average65/175−8−11.4%
2Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 18 on average17/90+1+8.7%
3Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average6/1000−1−14.3%
4Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 3 on average2/50+0−15.4%
5[US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average4/50−1−26.7%
6[US] Exile PvE | Noob Friendly | Raidable Bases | Skill Tree | NA · groups of 8+ · monthly · 2 on average6/50+3+94.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

No gather rate is given in the name of MAD Island ~ [Offline Protection | Raidable Bases | Convoy]. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. Rust premium status is required to join. VAC, Valve's anti-cheat, is enabled.

What is the current map on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

MAD Island ~ [Offline Protection | Raidable Bases | Convoy] uses a procedural map of size 4,250 with seed 152802992, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] sit in the rankings?

On seven-day player hours, MAD Island ~ [Offline Protection | Raidable Bases | Convoy] sits at #3,194, in the top 14% across ranked servers and #561 in North America.

How full is MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

1 of 50 slots on MAD Island ~ [Offline Protection | Raidable Bases | Convoy] are filled at the moment. The mean over the last seven days is 1 players, reaching 6 at its highest. Over the last 48 hours, the peak hour was 00:00 UTC, averaging 3 players.

Wipe Schedule

What happens on wipe day at MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

An average of 8 players marked the busiest point of its recent wipes. On the latest wipe, 30 hours after the wipe, the crowd peaked.

How often does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] wipe?

A single monthly wipe is what MAD Island ~ [Offline Protection | Raidable Bases | Convoy] runs: the force wipe. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 12 days 5 hours old. Its tags list a wipe each month.

Server Details

Where can MAD Island ~ [Offline Protection | Raidable Bases | Convoy] be found?

The NA tag and North America are what MAD Island ~ [Offline Protection | Raidable Bases | Convoy] lists for itself. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 66.51.99.70:28075 is its address.

Is MAD Island ~ [Offline Protection | Raidable Bases | Convoy] performing well?

The last 48 hours average 52 server fps, the low being 17. At its peak it held 150,924 entities: buildings, deployables and the rest of the world. Memory use peaked at 5,352 MB. Low fps and growing entities are the source of felt lag.

MAD Island ~ [Offline Protection | Raidable Bases | Convoy] is on which Rust version?

Rust network protocol 2634 and build 167781 on Linux is what MAD Island ~ [Offline Protection | Raidable Bases | Convoy] runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

Online at this moment: MAD Island ~ [Offline Protection | Raidable Bases | Convoy]. The reported uptime puts its last restart at about 11 hours ago. 94% is its uptime for the last 7 full days, 158 of 168 hours. 1 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

These tags are published by MAD Island ~ [Offline Protection | Raidable Bases | Convoy] and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

The following Rust Analytics lists feature MAD Island ~ [Offline Protection | Raidable Bases | Convoy]: Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

The console route: start Rust, press F1, enter client.connect 66.51.99.70:28075. The page's Launch Rust button opens Rust through Steam and connects you instead. Rust premium status is required to join. For more information, go to https://discord.com/invite/4CwkDkymsq.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,^q,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.