[US] Projekt Phoenix│PvE/PvP│Beta
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▼−1 −100.0% from 1
- 7-day average
- 0 peak 2
- Rank
- #6,011 top 27% · #997 in NA
- Rank · 7d ago
- #4,481 ▼1530 places down
- Last wipe
- 13d ago monthly schedule
- Next wipe
- 21d 16h Thu 5 Nov, 19:00 UTC FW
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 29 player hours, last seven days
- Map
- 4750 Procedural Map · seed 938220579
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers, top 54% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes only- usual gap
- 0.8 days between real wipes
- wipe-day peak
- 3 players, last three wipes
Coming wipes
- 21d 16hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:12 UTC FW13d ago | 3 | – | running | 0 |
| Thu 1 Oct, 00:02 UTC14d ago | 3 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 49 on average | 64/175 | ▲+3+4.8% | |
| 2 | Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 16 on average | 11/90 | ▼−11−49.6% | |
| 3 | Made in Quebec & France! QC FR EN (Website 9 Languages)NA · groups of 8+ · monthly · 5 on average | 5/1000 | ▲+2+46.3% | |
| 4 | [US] Busy Adults PVP BY Chil-AXX |NA · groups of 8+ · monthly · 3 on average | 9/50 | ▲+4+80.0% | |
| 5 | Apocrypha-Linux | PvE | PvPNA · groups of 20+ · monthly · 2 on average | 0/50 | ▼−3−100.0% | |
| 6 | Testing GroundsNA · groups of 8+ · monthly · 2 on average | 0/15 | ▼−1−100.0% |
Quick answers
from the figures on this pageMap and Rules
How is [US] Projekt Phoenix│PvE/PvP│Beta configured in terms of rules and settings?
No gather rate appears in the name of [US] Projekt Phoenix│PvE/PvP│Beta. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on [US] Projekt Phoenix│PvE/PvP│Beta?
The map on [US] Projekt Phoenix│PvE/PvP│Beta is procedural, size 4,750, with seed 938220579, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
What is the rank of [US] Projekt Phoenix│PvE/PvP│Beta?
In the top 27% of all ranked servers, [US] Projekt Phoenix│PvE/PvP│Beta is #6,011 on player hours over the last seven days and #997 in North America.
How many players does [US] Projekt Phoenix│PvE/PvP│Beta have?
On [US] Projekt Phoenix│PvE/PvP│Beta, 0 players are in now, out of 100 slots. The seven-day average is 0 players, with a peak of 2. At 03:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.
Wipe Cycle
How does [US] Projekt Phoenix│PvE/PvP│Beta handle wipe day?
Recent wipes at this server drew an average peak of 3 players. 27 hours after the latest wipe, the crowd reached its peak.
When does [US] Projekt Phoenix│PvE/PvP│Beta schedule its wipes?
Once a month, at the force wipe, [US] Projekt Phoenix│PvE/PvP│Beta wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. This world has been running for 13 days 8 hours. The tags state monthly wipes.
Server Info
What is the server location for [US] Projekt Phoenix│PvE/PvP│Beta?
The NA tag and North America are what [US] Projekt Phoenix│PvE/PvP│Beta lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 66.51.99.80:28010.
What is the performance like on [US] Projekt Phoenix│PvE/PvP│Beta?
The last 48 hours average 41 server fps, the low being 5. The entity count reached 149,727, covering buildings, deployables and all else in the world. Up to 4,943 MB of memory was used. A climbing entity count plus low fps is the lag players report.
[US] Projekt Phoenix│PvE/PvP│Beta is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on [US] Projekt Phoenix│PvE/PvP│Beta. The protocol has to match for you to join, and Steam applies that update.
Is [US] Projekt Phoenix│PvE/PvP│Beta up, and how consistent is its uptime?
[US] Projekt Phoenix│PvE/PvP│Beta is up. It is taking players now. Its own uptime figure dates the last restart to roughly 13 hours ago. 7 full days have passed with 100% uptime, 168 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
How should you interpret the tags on [US] Projekt Phoenix│PvE/PvP│Beta?
These tags are published by [US] Projekt Phoenix│PvE/PvP│Beta and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): The browser places this server in North America. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does [US] Projekt Phoenix│PvE/PvP│Beta show up in Rust Analytics lists and filters?
These Rust Analytics lists include [US] Projekt Phoenix│PvE/PvP│Beta: Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join [US] Projekt Phoenix│PvE/PvP│Beta?
Type client.connect 66.51.99.80:28010 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
