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RUST ANALYTICS
LIVE52,528PLY11,640SRV
QUOTE 66.51.99.82:28035 Online NA checked 7m ago

[US] The Salvaged Few

monthly wipes moddedcarbonpve
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#6,626
top 30% · #1069 in NA
Rank · 7d ago
#5,279
1347 places down
Last wipe
11d ago
monthly schedule
Next wipe
22d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
22
player hours, last seven days
Map
4500
Custom Map · seed 1337
First seen
21 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep30 Sep5 Oct9 Oct13 Oct

Top 30% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 19h

The force wipe · high confidence

usual gap
0.9 days
between real wipes
on rhythm
40%
of its recent wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 22d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:31 UTC11d ago 3 – running 0
Thu 1 Oct, 22:38 UTC FW12d ago 2 – 0.9 days 0
Thu 24 Sep, 20:29 UTC19d ago 1 held half 7.1 days 0
Wed 23 Sep, 09:04 UTC20d ago 1 – 1.5 days 0
Tue 22 Sep, 23:04 UTC21d ago 2 – 0.4 days 0
Tue 22 Sep, 01:22 UTC21d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average92/200+1+1.0%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average64/200+1+2.2%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average88/125−1−1.2%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average51/100−23−30.7%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average58/150−7−10.6%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average44/420+8+21.0%

Quick answers

from the figures on this page

Rules & Settings

How is [US] The Salvaged Few configured in terms of rules and settings?

The name of [US] The Salvaged Few carries no gather rate. Up to 8 players per group, which is the game's default. pve is the mode, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. VAC, Valve's anti-cheat, is enabled.

Which map is played on [US] The Salvaged Few?

A procedural map of size 4,500 with seed 1337 runs on [US] The Salvaged Few, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Player Count

What position does [US] The Salvaged Few hold in the server rankings?

In the top 30% of all ranked servers, [US] The Salvaged Few is #6,626 on player hours over the last seven days and #1,069 in North America.

How full is [US] The Salvaged Few?

0 of 50 slots on [US] The Salvaged Few are filled at the moment. The seven-day average is 0 players, with a peak of 2.

Wipe Cycle

How does [US] The Salvaged Few handle wipe day?

An average of 2 players marked the busiest point of its recent wipes. 45 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

When does [US] The Salvaged Few schedule its wipes?

Once a month, at the force wipe, [US] The Salvaged Few wipes. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 11 days old. A monthly wipe schedule is published in its tags.

Server Details

What is the location of [US] The Salvaged Few?

With the NA tag, [US] The Salvaged Few lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 66.51.99.82:28035.

How is the performance on [US] The Salvaged Few?

Average server fps for the last 48 hours is 59; the floor was 50. 106,499 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 4,067 MB. Low fps and growing entities are the source of felt lag.

What Rust version is [US] The Salvaged Few running?

The version in use at [US] The Salvaged Few: Rust network protocol 2634 and build 167584, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is [US] The Salvaged Few up, and how consistent is its uptime?

Online at this moment: [US] The Salvaged Few. Its own uptime figure dates the last restart to roughly 12 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.

Tags & Filters

How should you interpret the tags on [US] The Salvaged Few?

Published by [US] The Salvaged Few for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does [US] The Salvaged Few show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [US] The Salvaged Few: Modded Rust servers, Best Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to [US] The Salvaged Few?

Type client.connect 66.51.99.82:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,NA,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.