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RUST ANALYTICS
LIVE62,733PLY11,671SRV
QUOTE 67.167.57.234:28015 Online checked 10m ago

Squad5 Rust Bucket

moddedoxide
Players · last
0/ 500
+024h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#14,357
top 64%
Rank · 7d ago
#12,129
2228 places down
Last wipe
8d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
4500
Procedural Map · seed 12345
First seen
5 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75123:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average40/300+13+50.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average69/245+39+133.2%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average31/1000−2−5.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average12/1000−1−10.6%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average51/700−34−39.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Squad5 Rust Bucket?

No gather rate is given in the name of Squad5 Rust Bucket. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Squad5 Rust Bucket?

Squad5 Rust Bucket uses a procedural map of size 4,500 with seed 12345, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What is the rank of Squad5 Rust Bucket?

In the top 64% of all ranked servers, Squad5 Rust Bucket is #14,357 on player hours over the last seven days.

What is the population on Squad5 Rust Bucket?

On Squad5 Rust Bucket, 0 players are in now, out of 500 slots. The mean over the last seven days is 0 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 15:00 UTC, with an average of 1 players.

Wipe Schedule

When does Squad5 Rust Bucket schedule its wipes?

No rhythm can be told for Squad5 Rust Bucket yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 8 days 5 hours.

Server Details

What is the server location for Squad5 Rust Bucket?

For Squad5 Rust Bucket, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 67.167.57.234:28015.

How is the performance on Squad5 Rust Bucket?

The last 48 hours average 64 server fps, the low being 37. 121,427 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,410 MB. Low fps and growing entities are the source of felt lag.

Squad5 Rust Bucket is on which Rust version?

The version in use at Squad5 Rust Bucket: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Squad5 Rust Bucket up, and how consistent is its uptime?

Squad5 Rust Bucket is up. It is taking players now. 8 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 5 October 2026.

Tags & Filters

How should you interpret the tags on Squad5 Rust Bucket?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play, which Squad5 Rust Bucket publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Squad5 Rust Bucket show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Squad5 Rust Bucket: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Squad5 Rust Bucket?

Type client.connect 67.167.57.234:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players Slot count: 500.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.