The Coop - Development and Testing
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #11,714 top 53%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 3 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 13 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 129 on average | 33/300 | ▼−20−38.1% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 91/100 | ▪+0+0.5% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average | 3/1000 | ▼−12−79.5% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average | 0/1000 | ▼−6−100.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average | 9/700 | ▼−5−36.5% | |
| 6 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average | 4/200 | ▲+1+41.9% |
Quick answers
from the figures on this pageServer Rules
How is The Coop - Development and Testing configured in terms of rules and settings?
No gather rate is given in the name of The Coop - Development and Testing. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.
Which map is played on The Coop - Development and Testing?
The game generates the procedural map on The Coop - Development and Testing.
Player Count
What position does The Coop - Development and Testing hold in the server rankings?
For the last seven days, The Coop - Development and Testing holds rank #11,714 on player hours, in the top 53% of all ranked servers.
What is the population on The Coop - Development and Testing?
Right now, The Coop - Development and Testing is offline; the last sighting was 6 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.
Wipe Cycle
When does The Coop - Development and Testing schedule its wipes?
No rhythm can be told for The Coop - Development and Testing yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 31 hours old.
Server Info
Where can The Coop - Development and Testing be found?
There is no region published for The Coop - Development and Testing. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 67.187.8.198:28015.
What Rust version is The Coop - Development and Testing running?
Rust network protocol 2634 and build 167781 on Windows is what The Coop - Development and Testing runs. Joining requires the same protocol on your game, which Steam updates.
Is The Coop - Development and Testing up, and how consistent is its uptime?
No response from The Coop - Development and Testing. It was last seen 6 hours ago. The server stayed up 29% of the time in the last 1 full day. 7 of 24 hours were online. First sighting by Rust Analytics: 13 October 2026.
Tags and Rankings
What is the meaning of the tags on The Coop - Development and Testing?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which The Coop - Development and Testing publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature The Coop - Development and Testing?
These Rust Analytics lists include The Coop - Development and Testing: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What is the process to join The Coop - Development and Testing?
Type client.connect 67.187.8.198:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.