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RUST ANALYTICS
LIVE31,970PLY11,447SRV
QUOTE 67.187.8.198:28015 Offline checked 6h ago

The Coop - Development and Testing

moddedoxide
Players · last
0/ 5
−124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 5
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 1
Rank
#11,714
top 53%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
3
player hours, last seven days
Map
–
Procedural Map
First seen
13 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75122:0000:0001:0012:0013:0023:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct15 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 129 on average33/300−20−38.1%
2МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.5%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average3/1000−12−79.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 74 on average0/1000−6−100.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 71 on average9/700−5−36.5%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average4/200+1+41.9%

Quick answers

from the figures on this page

Server Rules

How is The Coop - Development and Testing configured in terms of rules and settings?

No gather rate is given in the name of The Coop - Development and Testing. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on The Coop - Development and Testing?

The game generates the procedural map on The Coop - Development and Testing.

Player Count

What position does The Coop - Development and Testing hold in the server rankings?

For the last seven days, The Coop - Development and Testing holds rank #11,714 on player hours, in the top 53% of all ranked servers.

What is the population on The Coop - Development and Testing?

Right now, The Coop - Development and Testing is offline; the last sighting was 6 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest hour in the last 48 hours was 13:00 UTC, with an average of 1 players.

Wipe Cycle

When does The Coop - Development and Testing schedule its wipes?

No rhythm can be told for The Coop - Development and Testing yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 31 hours old.

Server Info

Where can The Coop - Development and Testing be found?

There is no region published for The Coop - Development and Testing. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 67.187.8.198:28015.

What Rust version is The Coop - Development and Testing running?

Rust network protocol 2634 and build 167781 on Windows is what The Coop - Development and Testing runs. Joining requires the same protocol on your game, which Steam updates.

Is The Coop - Development and Testing up, and how consistent is its uptime?

No response from The Coop - Development and Testing. It was last seen 6 hours ago. The server stayed up 29% of the time in the last 1 full day. 7 of 24 hours were online. First sighting by Rust Analytics: 13 October 2026.

Tags and Rankings

What is the meaning of the tags on The Coop - Development and Testing?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which The Coop - Development and Testing publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature The Coop - Development and Testing?

These Rust Analytics lists include The Coop - Development and Testing: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What is the process to join The Coop - Development and Testing?

Type client.connect 67.187.8.198:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.