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RUST ANALYTICS
LIVE47,185PLY11,572SRV
QUOTE 67.210.97.252:27002 Offline checked 7d ago

Ironwood Refuge PVE

Players · last
1/ 50
n/a24h
2% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#13,772
top 61%
Rank · 7d ago
#8,214
5558 places down
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
3500
Procedural Map · seed 265033
First seen
5 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct8 Oct10 Oct11 Oct13 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 00:43 UTC8d ago 2 – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average182/225+10+5.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average131/200+29+28.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average414/425+17+4.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average147/200+56+62.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+4+16.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average130/175+43+49.6%

Quick answers

from the figures on this page

Rules & Settings

How is Ironwood Refuge PVE configured in terms of rules and settings?

No gather rate is given in the name of Ironwood Refuge PVE. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC is active.

Which map is played on Ironwood Refuge PVE?

The map on Ironwood Refuge PVE is procedural, size 3,500, with seed 265033, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Player Count

What is the rank of Ironwood Refuge PVE?

For the last seven days, Ironwood Refuge PVE holds rank #13,772 on player hours, in the top 61% of all ranked servers.

What is the population on Ironwood Refuge PVE?

At present, Ironwood Refuge PVE is offline; the last sighting was 7 days 20 hours ago. Average players over seven days: 1; peak: 1.

Wipe Frequency

What can you expect on wipe day for Ironwood Refuge PVE?

An average of 2 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Ironwood Refuge PVE wipe?

There are too few wipes on record for Ironwood Refuge PVE to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 7 days 23 hours ago the current world was created.

Server Overview

Where can Ironwood Refuge PVE be found?

For Ironwood Refuge PVE, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 67.210.97.252:27002.

Ironwood Refuge PVE is on which Rust version?

The version in use at Ironwood Refuge PVE: Rust network protocol 2634 and build 166652, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Ironwood Refuge PVE?

Offline at this moment: Ironwood Refuge PVE. Last seen 7 days 20 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 5 October 2026.

Tags & Filters

How should you interpret the tags on Ironwood Refuge PVE?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Ironwood Refuge PVE publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Ironwood Refuge PVE show up in Rust Analytics lists and filters?

On Rust Analytics, Ironwood Refuge PVE matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Ironwood Refuge PVE?

The console route: start Rust, press F1, enter client.connect 67.210.97.252:27002. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166652
Build Build 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.