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RUST ANALYTICS
LIVE35,140PLY11,447SRV
QUOTE 67.210.97.252:27044 Online checked 10m ago

Ironwood Refuge PVE

moddedoxide
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 4
Rank
#4,345
top 19%
Rank · 7d ago
#5,380
1035 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
79
player hours, last seven days
Map
4500
Procedural Map · seed 188624991
First seen
6 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

025507510007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
5
players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctTue 6 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:46 UTC7d ago 5 – running 0
Tue 6 Oct, 13:09 UTC7d ago 5 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average58/300−15−20.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average51/225+2+3.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average16/1000−5−24.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−36.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average17/700−32−65.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Ironwood Refuge PVE?

No gather rate is given in the name of Ironwood Refuge PVE. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the current map on Ironwood Refuge PVE?

The map on Ironwood Refuge PVE is procedural, size 4,500, with seed 188624991, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does Ironwood Refuge PVE hold in the server rankings?

For the last seven days, Ironwood Refuge PVE holds rank #4,345 on player hours, in the top 19% of all ranked servers.

How many players does Ironwood Refuge PVE have?

0 of 50 slots on Ironwood Refuge PVE are filled right now. The mean over the last seven days is 0 players, reaching 4 at its highest. At 04:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What happens on wipe day at Ironwood Refuge PVE?

Recent wipes at this server drew an average peak of 5 players. 8 hours after the latest wipe, the crowd reached its peak.

When does Ironwood Refuge PVE schedule its wipes?

The record holds too few of Ironwood Refuge PVE's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 days 9 hours ago the current world was created.

Server Overview

What is the server location for Ironwood Refuge PVE?

For Ironwood Refuge PVE, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 67.210.97.252:27044 is its address.

Is Ironwood Refuge PVE performing well?

Average server fps for the last 48 hours is 62; the floor was 40. The entity count reached 109,824, covering buildings, deployables and all else in the world. Memory use peaked at 3,748 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Ironwood Refuge PVE running?

The version in use at Ironwood Refuge PVE: Rust network protocol 2634 and build 167584, on Linux. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Ironwood Refuge PVE?

Online at this moment: Ironwood Refuge PVE. 14 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. The earliest Rust Analytics saw it was 6 October 2026.

Server Tags

What is the meaning of the tags on Ironwood Refuge PVE?

These tags are published by Ironwood Refuge PVE and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Ironwood Refuge PVE?

On Rust Analytics, Ironwood Refuge PVE matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join Ironwood Refuge PVE?

The console route: start Rust, press F1, enter client.connect 67.210.97.252:27044. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.