SurvivalLand
Key statistics
the figures behind the quote- Players now
- 0/ 12 0% full
- Change · 24h
- ▼−2 −100.0% from 2
- 7-day average
- 0 peak 4
- Rank
- #7,209 top 32%
- Rank · 7d ago
- #4,324 ▼2885 places down
- Last wipe
- 7h ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 16 player hours, last seven days
- Map
- 3000 Procedural Map · seed 952176915
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 4 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 3.9 days between real wipes
- on rhythm
- 14% of its recent wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 25% else halves by day 2
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 23:44 UTC7h ago | – | – | running | 0 |
| Thu 1 Oct, 21:49 UTC FW12d ago | 3 | halved by day 5 | 12.1 days | 0 |
| Sun 27 Sep, 23:22 UTC16d ago | 4 | held half | 3.9 days | 0 |
| Tue 22 Sep, 15:24 UTC21d ago | 4 | halved by day 2 | 5.3 days | 0 |
| Tue 15 Sep, 23:18 UTC28d ago | 8 | halved by day 2 | 6.7 days | 0 |
| Tue 15 Sep, 16:08 UTC28d ago | 8 | – | 0.3 days | 0 |
| Tue 15 Sep, 04:00 UTC29d ago | 8 | – | 0.5 days | 1 |
| Sun 13 Sep, 23:03 UTC30d ago | 5 | – | 1.2 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 58/300 | ▼−15−20.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 51/225 | ▲+2+3.9% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0−0.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 16/1000 | ▼−5−24.1% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−4−36.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average | 17/700 | ▼−32−65.3% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on SurvivalLand?
No gather rate is given in the name of SurvivalLand. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is played on SurvivalLand?
SurvivalLand uses a procedural map of size 3,000 with seed 952176915, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does SurvivalLand sit in the rankings?
In the top 32% of all ranked servers, SurvivalLand is #7,209 on player hours over the last seven days.
What is the population on SurvivalLand?
On SurvivalLand, 0 players are in now, out of 12 slots. The mean over the last seven days is 0 players, reaching 4 at its highest. At 03:00 UTC in the last 48 hours, it averaged 4 players, the busiest hour.
Wipe Cycle
What happens on wipe day at SurvivalLand?
The average peak across its recent wipes is 4 players. On the latest wipe, 7 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 25% of its recent wipes. The crowd fell below half by day 2 when it did not hold.
How often does SurvivalLand wipe?
SurvivalLand wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 hours ago the current world was created.
Server Info
What is the server location for SurvivalLand?
There is no region published for SurvivalLand. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 67.222.128.82:7077 is its address.
Is SurvivalLand performing well?
The last 48 hours average 224 server fps, the low being 202. At its peak it held 53,013 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,094 MB. A climbing entity count plus low fps is the lag players report.
What Rust version is SurvivalLand running?
The version in use at SurvivalLand: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of SurvivalLand?
SurvivalLand is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 hours ago. 7 full days have passed with 61% uptime, 102 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on SurvivalLand?
These tags are published by SurvivalLand and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp12 (Max players): It holds 12 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does SurvivalLand show up in Rust Analytics lists and filters?
On Rust Analytics, SurvivalLand matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Connection
How can I connect to SurvivalLand?
Type client.connect 67.222.128.82:7077 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp12
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
