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RUST ANALYTICS
LIVE35,140PLY11,447SRV
QUOTE 67.222.128.82:7077 Online checked 10m ago

SurvivalLand

moddedoxide
Players · last
0/ 12
−2−100.0%24h
0% full
Day range 0 4
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 12
0% full
Change · 24h
−2
−100.0% from 2
7-day average
0
peak 4
Rank
#7,209
top 32%
Rank · 7d ago
#4,324
2885 places down
Last wipe
7h ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
16
player hours, last seven days
Map
3000
Procedural Map · seed 952176915
First seen
13 Sep 2026
no hostname published

Players

AveragePeakWipe
0123423:0000:0001:0003:0004:0005:00Wiped Tue 13 Oct, 23:44 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 4 players.

Server performance

Server fpsWipe
010020030040023:0000:0001:0003:0004:0005:00Wiped Tue 13 Oct, 23:44 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.9 days
between real wipes
on rhythm
14%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
25%
else halves by day 2

The first 48 hours of its last wipes

Thu 1 OctSun 27 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 23:44 UTC7h ago – – running 0
Thu 1 Oct, 21:49 UTC FW12d ago 3 halved by day 5 12.1 days 0
Sun 27 Sep, 23:22 UTC16d ago 4 held half 3.9 days 0
Tue 22 Sep, 15:24 UTC21d ago 4 halved by day 2 5.3 days 0
Tue 15 Sep, 23:18 UTC28d ago 8 halved by day 2 6.7 days 0
Tue 15 Sep, 16:08 UTC28d ago 8 – 0.3 days 0
Tue 15 Sep, 04:00 UTC29d ago 8 – 0.5 days 1
Sun 13 Sep, 23:03 UTC30d ago 5 – 1.2 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average58/300−15−20.5%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average51/225+2+3.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0−0.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average16/1000−5−24.1%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−4−36.0%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average17/700−32−65.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on SurvivalLand?

No gather rate is given in the name of SurvivalLand. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on SurvivalLand?

SurvivalLand uses a procedural map of size 3,000 with seed 952176915, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Player Count

Where does SurvivalLand sit in the rankings?

In the top 32% of all ranked servers, SurvivalLand is #7,209 on player hours over the last seven days.

What is the population on SurvivalLand?

On SurvivalLand, 0 players are in now, out of 12 slots. The mean over the last seven days is 0 players, reaching 4 at its highest. At 03:00 UTC in the last 48 hours, it averaged 4 players, the busiest hour.

Wipe Cycle

What happens on wipe day at SurvivalLand?

The average peak across its recent wipes is 4 players. On the latest wipe, 7 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 25% of its recent wipes. The crowd fell below half by day 2 when it did not hold.

How often does SurvivalLand wipe?

SurvivalLand wipes at times that do not follow a pattern, so no next wipe can be predicted. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 hours ago the current world was created.

Server Info

What is the server location for SurvivalLand?

There is no region published for SurvivalLand. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 67.222.128.82:7077 is its address.

Is SurvivalLand performing well?

The last 48 hours average 224 server fps, the low being 202. At its peak it held 53,013 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,094 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is SurvivalLand running?

The version in use at SurvivalLand: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of SurvivalLand?

SurvivalLand is up. It is taking players now. Its own uptime figure dates the last restart to roughly 5 hours ago. 7 full days have passed with 61% uptime, 102 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on SurvivalLand?

These tags are published by SurvivalLand and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp12 (Max players): It holds 12 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does SurvivalLand show up in Rust Analytics lists and filters?

On Rust Analytics, SurvivalLand matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connection

How can I connect to SurvivalLand?

Type client.connect 67.222.128.82:7077 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp12,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp12
Max players It holds 12 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.