A Rust Test Server
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #10,527 ▼5459 places down
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 239/275 | ▲+37+18.6% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 224/275 | ▲+80+55.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 334/350 | ▼−77−18.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 200/250 | ▲+81+68.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 35/250 | ▪+0−1.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 188/275 | ▲+59+45.7% |
Quick answers
from the figures on this pageServer Rules
How is A Rust Test Server configured in terms of rules and settings?
No gather rate is given in the name of A Rust Test Server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
Which map is played on A Rust Test Server?
A procedural map runs on A Rust Test Server, created by the game.
Activity
What position does A Rust Test Server hold in the server rankings?
For the last seven days, A Rust Test Server holds rank #15,986 on player hours, in the top 71% of all ranked servers.
What is the population on A Rust Test Server?
Right now, A Rust Test Server is offline; the last sighting was 42 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does A Rust Test Server wipe?
The record holds too few of A Rust Test Server's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 9 days 7 hours.
Server Overview
What is the location of A Rust Test Server?
There is no region published for A Rust Test Server. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 68.44.22.231:28015.
A Rust Test Server is on which Rust version?
The build is Rust network protocol 2634 and build 167398 on Linux, running on A Rust Test Server. Joining requires the same protocol on your game, which Steam updates.
How reliable is A Rust Test Server and is it currently online?
Offline at this moment: A Rust Test Server. Last seen 42 hours ago. 7 full days have passed with 18% uptime, 31 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Tags and Rankings
How should you interpret the tags on A Rust Test Server?
Published by A Rust Test Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. Also in the tags and at the top of this page: current players, queue and world creation time.
A Rust Test Server appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, A Rust Test Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What is the process to join A Rust Test Server?
Type client.connect 68.44.22.231:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp10
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.