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RUST ANALYTICS
LIVE35,804PLY11,449SRV
QUOTE 69.30.244.178:4585 Online NA checked 10m ago

AfterShock | US | Builder | Creative Sandbox | New |

moddedcarbon
Players · last
0/ 120
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 120
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#13,704
top 61% · #1435 in NA
Rank · 7d ago
#15,467
1763 places up
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
16 max
players per team
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
6000
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75108:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 61% of all ranked servers, top 77% in NA. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 08:11 UTC11d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 87 on average69/999+29+72.9%
2Intoxicated US Sandbox - Creative | Build | NoclipNA · groups of 8+ · 13 on average6/150+2+35.8%
3RGB Creative Build | US Sandbox | Save/Load, Symmetry, BGradeNA · groups of 100+ · monthly · 4 on average2/200+1
4Builders Like UsNA · groups of 32+ · monthly · 3 on average2/125+0+26.3%
5Together We Rust | Build ServerNA · groups of 8+ · 3 on average1/125+0−33.3%
6[NA] Echo Rust - SandboxNA · groups of 32+ · weekly · 1 on average0/50+0

Quick answers

from the figures on this page

Map and Rules

How is AfterShock | US | Builder | Creative Sandbox | New | configured in terms of rules and settings?

The name of AfterShock | US | Builder | Creative Sandbox | New | carries no gather rate. Group size is capped at 16 players. It runs build & creative, building without gathering, in a sandbox. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Carbon. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on AfterShock | US | Builder | Creative Sandbox | New |?

A procedural map of size 6,000 with seed 1337 runs on AfterShock | US | Builder | Creative Sandbox | New |, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. Its current map goes by Custom Map.

Population

What position does AfterShock | US | Builder | Creative Sandbox | New | hold in the server rankings?

On seven-day player hours, AfterShock | US | Builder | Creative Sandbox | New | sits at #13,704, in the top 61% across ranked servers and #1,435 in North America.

What is the population on AfterShock | US | Builder | Creative Sandbox | New |?

0 of 120 slots on AfterShock | US | Builder | Creative Sandbox | New | are filled right now. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 22:00 UTC, averaging 0 players.

Wipe Schedule

What happens on wipe day at AfterShock | US | Builder | Creative Sandbox | New |?

An average of 1 players marked the busiest point of its recent wipes. 17 hours after the latest wipe, the crowd reached its peak.

How often does AfterShock | US | Builder | Creative Sandbox | New | wipe?

No rhythm can be told for AfterShock | US | Builder | Creative Sandbox | New | yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 23 hours ago the current world was created.

Server Info

What is the location of AfterShock | US | Builder | Creative Sandbox | New |?

In North America, AfterShock | US | Builder | Creative Sandbox | New | lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 69.30.244.178:4585 is its address.

Is AfterShock | US | Builder | Creative Sandbox | New | performing well?

Average server fps for the last 48 hours is 59; the floor was 24. 101,166 entities is the maximum carried: buildings, deployables and everything else. Up to 3,331 MB of memory was used. A climbing entity count plus low fps is the lag players report.

AfterShock | US | Builder | Creative Sandbox | New | is on which Rust version?

The build is Rust network protocol 2634 and build 167398 on Linux, running on AfterShock | US | Builder | Creative Sandbox | New |. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of AfterShock | US | Builder | Creative Sandbox | New |?

Online at this moment: AfterShock | US | Builder | Creative Sandbox | New |. 20 hours ago is when it last restarted, judging by the uptime it reports. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on AfterShock | US | Builder | Creative Sandbox | New |?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp120 (Max players): Slot count: 120; ts16 (Group limit): Team size caps at 16; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^c (Creative): No gathering here: build what you want in sandbox mode; ^k (Build server): Design and test bases here; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework; NA (North America): The browser places this server in North America, which AfterShock | US | Builder | Creative Sandbox | New | publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does AfterShock | US | Builder | Creative Sandbox | New | show up in Rust Analytics lists and filters?

These Rust Analytics lists include AfterShock | US | Builder | Creative Sandbox | New |: Modded Rust servers, Rust build and creative servers, Rust creative servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What steps do I take to join AfterShock | US | Builder | Creative Sandbox | New |?

Type client.connect 69.30.244.178:4585 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://aftershockrust.com/.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,^z,^y,^c,^k,NA,gmrust,cs167398,ts16

Game

gmrust
Game mode Survival in the standard Rust format.
mp120
Max players Slot count: 120.
ts16
Group limit Team size caps at 16.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Gameplay

^c
Creative No gathering here: build what you want in sandbox mode.
^k
Build server Design and test bases here.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Region

NA
North America The browser places this server in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.