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RUST ANALYTICS
LIVE96,604PLY11,672SRV
QUOTE 69.41.184.19:25606 Online checked 13m ago

US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2

2x moddedoxide
Players · last
0/ 200
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 200
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,843
top 72%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 1
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
0123416:0021:0001:0006:0010:0015:00Wiped Wed 14 Oct, 16:05 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040016:0021:0001:0006:0010:0015:00Wiped Wed 14 Oct, 16:05 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1US Limitless 2x Monthly Main | No BP Wipes | x2NA · groups of 12+ · 2x · monthly · 141 on average65/200−18−21.9%
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 124 on average74/100+2+2.3%
3[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 96 on average1/150−1−36.8%
4[US] Stevious 2x Mondays | Vanilla | 10/12NA · groups of 12+ · 2x · weekly · 90 on average8/200−47−85.3%
5[US] Spoonkid Rust - 2x Monthly | 8 MAX | No BP WipesNA · groups of 8+ · 2x · monthly · 80 on average24/67−16−39.9%
6[US] Stevious 2x Main | Vanilla | 10/8NA · groups of 12+ · 2x · weekly · 79 on average6/200+2+38.5%

Quick answers

from the figures on this page

Server Rules

How is US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 configured in terms of rules and settings?

US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 carries its gather rate in its name: 2x. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

What is the current map on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

A procedural map of size 3,000 with seed 1 runs on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 hold in the server rankings?

In the top 72% of all ranked servers, US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 is #15,843 on player hours over the last seven days.

What is the population on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

0 of 200 slots on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 are filled right now. Average players over the last seven days: 0.

Wipe Schedule

When does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 schedule its wipes?

The record holds too few of US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 24 hours old.

Server Info

What is the server location for US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

Its name points to North America, but US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 publishes no region tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 69.41.184.19:25606.

How is the performance on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

Server fps over the last 48 hours: 237 on average, 194 at the lowest. The entity count reached 47,398, covering buildings, deployables and all else in the world. Up to 1,890 MB of memory was used. Low fps and growing entities are the source of felt lag.

US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 is on which Rust version?

The version in use at US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

Is US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 up, and how consistent is its uptime?

Online at this moment: US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2. 23 hours ago is when it last restarted, judging by the uptime it reports. 14 October 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): It holds 200 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): It runs build 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2: 2x Rust servers, Modded Rust servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Connection

What steps do I take to join US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?

Type client.connect 69.41.184.19:25606 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp200
Max players It holds 200 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs167781
Build It runs build 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.