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RUST ANALYTICS
LIVE52,884PLY11,586SRV
QUOTE 70.51.234.206:28015 Online checked 12m ago

Nortonic Networks - Vanilla - Chill server for dads

moddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,912
top 72%
Rank · 7d ago
#15,961
49 places up
Last wipe
10d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
29 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:45 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average47/300+33+241.1%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average46/225+5+12.9%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average88/100−2−2.5%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 88 on average8/1000−8−49.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−1−23.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average23/700+0+0.4%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Nortonic Networks - Vanilla - Chill server for dads?

The name of Nortonic Networks - Vanilla - Chill server for dads carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map is played on Nortonic Networks - Vanilla - Chill server for dads?

The game generates the procedural map on Nortonic Networks - Vanilla - Chill server for dads.

Activity

What is the rank of Nortonic Networks - Vanilla - Chill server for dads?

For the last seven days, Nortonic Networks - Vanilla - Chill server for dads holds rank #15,912 on player hours, in the top 72% of all ranked servers.

How full is Nortonic Networks - Vanilla - Chill server for dads?

0 of 100 slots on Nortonic Networks - Vanilla - Chill server for dads are filled right now. Average players over the last seven days: 0.

Wipe Cycle

How does Nortonic Networks - Vanilla - Chill server for dads handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

How often does Nortonic Networks - Vanilla - Chill server for dads wipe?

The record holds too few of Nortonic Networks - Vanilla - Chill server for dads's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 10 days 17 hours.

Server Details

What is the location of Nortonic Networks - Vanilla - Chill server for dads?

There is no region published for Nortonic Networks - Vanilla - Chill server for dads. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 70.51.234.206:28015.

Nortonic Networks - Vanilla - Chill server for dads is on which Rust version?

The version in use at Nortonic Networks - Vanilla - Chill server for dads: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is Nortonic Networks - Vanilla - Chill server for dads and is it currently online?

The server is live: Nortonic Networks - Vanilla - Chill server for dads is online. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 29 September 2026.

Server Tags

How should you interpret the tags on Nortonic Networks - Vanilla - Chill server for dads?

These tags are published by Nortonic Networks - Vanilla - Chill server for dads and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.

Nortonic Networks - Vanilla - Chill server for dads appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Nortonic Networks - Vanilla - Chill server for dads: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What is the process to join Nortonic Networks - Vanilla - Chill server for dads?

The console route: start Rust, press F1, enter client.connect 70.51.234.206:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.