Terc's Oxide Staging Test
Key statistics
the figures behind the quote- Players now
- 0/ 5 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 127/300 | ▲+49+63.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 186/245 | ▲+89+92.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0+0.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 82/1000 | ▼−21−20.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 29/1000 | ▼−15−34.5% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average | 82/200 | ▲+5+6.1% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Terc's Oxide Staging Test?
The name of Terc's Oxide Staging Test carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Terc's Oxide Staging Test?
Terc's Oxide Staging Test uses a procedural map, which the game generates.
Population
What position does Terc's Oxide Staging Test hold in the server rankings?
For the last seven days, Terc's Oxide Staging Test holds rank #15,986 on player hours, in the top 71% of all ranked servers.
How many players does Terc's Oxide Staging Test have?
At present, Terc's Oxide Staging Test is offline; the last sighting was 5 days 17 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does Terc's Oxide Staging Test schedule its wipes?
No rhythm can be told for Terc's Oxide Staging Test yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 5 days 18 hours ago the current world was created.
Server Info
What is the server location for Terc's Oxide Staging Test?
For Terc's Oxide Staging Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 71.166.51.3:28115.
Terc's Oxide Staging Test is on which Rust version?
The version in use at Terc's Oxide Staging Test: Rust network protocol 2634 and build 167209, on Linux. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Terc's Oxide Staging Test?
Terc's Oxide Staging Test is down. The last time we saw it was 5 days 17 hours ago. 4 full days have passed with 0% uptime, 0 of 96 hours. The earliest Rust Analytics saw it was 8 October 2026.
Server Tags
How should you interpret the tags on Terc's Oxide Staging Test?
These tags are published by Terc's Oxide Staging Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): It holds 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167209 (Build): Game build: 167209; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Terc's Oxide Staging Test show up in Rust Analytics lists and filters?
On Rust Analytics, Terc's Oxide Staging Test matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Joining the Server
How can I connect to Terc's Oxide Staging Test?
The console route: start Rust, press F1, enter client.connect 71.166.51.3:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2634,gmrust,cs167209,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167209
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.