A Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 40 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,986 top 71%
- Rank · 7d ago
- #16,839 ▲853 places up
- Last wipe
- 47d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 28 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 211/225 | ▲+9+4.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 360 on average | 195/225 | ▲+51+35.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average | 383/400 | ▼−28−6.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 183/200 | ▲+64+54.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 33/250 | ▼−2−6.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 147/225 | ▲+18+14.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on A Rust Server?
No gather rate is given in the name of A Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on A Rust Server?
The game generates the procedural map on A Rust Server.
Player Count
Where does A Rust Server sit in the rankings?
In the top 71% of all ranked servers, A Rust Server is #15,986 on player hours over the last seven days.
What is the population on A Rust Server?
Right now, A Rust Server is offline; the last sighting was 5 days 23 hours ago. Average players over the last seven days: 0.
Wipe Cycle
How often does A Rust Server wipe?
There are too few wipes on record for A Rust Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 47 days 4 hours old.
Server Info
What is the server location for A Rust Server?
For A Rust Server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 71.168.236.93:28015.
What Rust version is A Rust Server running?
The build is Rust network protocol 2633 and build 164777 on Linux, running on A Rust Server. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of A Rust Server?
A Rust Server is down. The last time we saw it was 5 days 23 hours ago. 7 full days have passed with 29% uptime, 48 of 168 hours. 28 September 2026 is when Rust Analytics first saw it.
Server Tags
What is the meaning of the tags on A Rust Server?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp40 (Max players): It holds 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164777 (Build): It runs build 164777; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent, which A Rust Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does A Rust Server show up in Rust Analytics lists and filters?
On Rust Analytics, A Rust Server matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
What is the process to join A Rust Server?
The console route: start Rust, press F1, enter client.connect 71.168.236.93:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2633,gmrust,cs164777,ts8
Game
gmrust
mp40
ts8
v2633
cs164777
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.