Electrical Test Site 67
Key statistics
the figures behind the quote- Players now
- 0/ ? slots not published
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,940 top 71%
- Rank · 7d ago
- #16,953 ▲1013 places up
- Last wipe
- 9d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 4 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 114/300 | ▲+36+46.8% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 175/245 | ▲+78+81.2% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 92/100 | ▲+2+2.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 79/1000 | ▼−24−23.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 25/1000 | ▼−19−43.5% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average | 72/200 | ▼−5−6.8% |
Quick answers
from the figures on this pageRules & Settings
How is Electrical Test Site 67 configured in terms of rules and settings?
No gather rate is given in the name of Electrical Test Site 67. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Carbon. It uses the term vanilla for itself: rust as Facepunch ships it: rates, kits and rules unchanged. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Electrical Test Site 67?
Electrical Test Site 67 uses a procedural map, which the game generates.
Population
Where does Electrical Test Site 67 sit in the rankings?
For the last seven days, Electrical Test Site 67 holds rank #15,940 on player hours, in the top 71% of all ranked servers.
How full is Electrical Test Site 67?
At present, Electrical Test Site 67 is offline; the last sighting was 9 days ago.
Wipe Schedule
How often does Electrical Test Site 67 wipe?
There are too few wipes on record for Electrical Test Site 67 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 9 days old.
Server Info
What is the server location for Electrical Test Site 67?
There is no region published for Electrical Test Site 67. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 71.171.125.142:28015 is its address.
Electrical Test Site 67 is on which Rust version?
The version in use at Electrical Test Site 67: Rust network protocol 2634 and build 166652, on Linux. The protocol has to match for you to join, and Steam applies that update.
Is Electrical Test Site 67 up, and how consistent is its uptime?
Electrical Test Site 67 is down. The last time we saw it was 9 days ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.
Tags & Filters
How should you interpret the tags on Electrical Test Site 67?
These tags are published by Electrical Test Site 67 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^v (Vanilla): Rust as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Electrical Test Site 67 appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Electrical Test Site 67 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to Electrical Test Site 67?
The console route: start Rust, press F1, enter client.connect 71.171.125.142:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp0,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs166652,ts8
Game
gmvanilla
mp0
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.