My Rust Server - p1
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,025 no region published
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 36d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- teams off players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 206 on average | 206/2000 | ▼−64−23.8% | |
| 2 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 206 on average | 233/2000 | ▲+7+3.1% | |
| 3 | 1[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 77 on average | 50/200 | ▼−14−21.8% | |
| 4 | 桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 77 on average | 80/100 | ▼−2−1.8% | |
| 5 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average | 82/200 | ▲+2+2.6% | |
| 6 | Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 65 on average | 19/100 | ▼−6−24.0% |
Quick answers
from the figures on this pageServer Rules
How is My Rust Server - p1 configured in terms of rules and settings?
No gather rate appears in the name of My Rust Server - p1. No group limit is published. It runs pve, player-versus-player combat is absent. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Player Count
What is the rank of My Rust Server - p1?
For the last seven days, My Rust Server - p1 holds rank #15,025 on player hours, in the top – of all ranked servers.
How many players does My Rust Server - p1 have?
Right now, My Rust Server - p1 is offline; the last sighting was 29 days 5 hours ago.
Wipe Frequency
On what cycle does My Rust Server - p1 wipe?
The record holds too few of My Rust Server - p1's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 36 days 6 hours old.
Server Details
Where can My Rust Server - p1 be found?
For My Rust Server - p1, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 71.224.147.56:28015 is its address.
My Rust Server - p1 is on which Rust version?
Rust network protocol 2633 and build 163207 on Windows is what My Rust Server - p1 runs. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of My Rust Server - p1?
My Rust Server - p1 is down. The last time we saw it was 29 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on My Rust Server - p1?
These tags are published by My Rust Server - p1 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts0 (Group limit): The team system is off; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163207 (Build): Build 163207; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does My Rust Server - p1 show up in Rust Analytics lists and filters?
These Rust Analytics lists include My Rust Server - p1: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o.
Connection
What is the process to join My Rust Server - p1?
The console route: start Rust, press F1, enter client.connect 71.224.147.56:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2633,^p,gmrust,cs163207,ts0,^o^z
Game
gmrust
mp50
ts0
v2633
cs163207
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.