rtest
Key statistics
the figures behind the quote- Players now
- 0/ 2 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,333 top 69%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 3d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 167 on average | 43/500 | ▼−3−7.1% | |
| 2 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average | 120/100 | ▼−8−6.4% | |
| 3 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 23.10EU · groups of 16+ · weekly · 109 on average | 55/225 | ▲+1+1.7% | |
| 4 | [Whitelist]KagiRust8groups of 20+ · 88 on average | 23/300 | ▼−11−32.9% | |
| 5 | RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average | 7/200 | ▼−15−68.0% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average | 12/1000 | ▼−23−65.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on rtest?
The name of rtest carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
What is the current map on rtest?
The game generates the procedural map on rtest.
Activity
Where does rtest sit in the rankings?
For the last seven days, rtest holds rank #15,333 on player hours, in the top 69% of all ranked servers.
What is the population on rtest?
0 of 2 slots on rtest are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
When does rtest schedule its wipes?
No rhythm can be told for rtest yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 3 days 11 hours old.
Server Details
Where can rtest be found?
No region is published by rtest. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 71.35.28.190:28015.
rtest is on which Rust version?
The version in use at rtest: Rust network protocol 2635 and build 168909, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is rtest up, and how consistent is its uptime?
Online at this moment: rtest. The last 3 full days give 28% uptime, 20 hours on out of 72. The earliest Rust Analytics saw it was 23 October 2026.
Server Tags
What is the meaning of the tags on rtest?
Published by rtest for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does rtest show up in Rust Analytics lists and filters?
On Rust Analytics, rtest matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join rtest?
The console route: start Rust, press F1, enter client.connect 71.35.28.190:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.