Payton's Modded Rust Server
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,296 top 58%
- Rank · 7d ago
- #10,890 ▼2406 places down
- Last wipe
- 22d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 21 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 127/300 | ▲+49+63.5% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 186/245 | ▲+89+92.6% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▪+0+0.4% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 84 on average | 82/1000 | ▼−21−20.5% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 29/1000 | ▼−15−34.5% | |
| 6 | SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 74 on average | 82/200 | ▲+5+6.1% |
Quick answers
from the figures on this pageServer Rules
How is Payton's Modded Rust Server configured in terms of rules and settings?
No gather rate appears in the name of Payton's Modded Rust Server. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.
What is the current map on Payton's Modded Rust Server?
The game generates the procedural map on Payton's Modded Rust Server.
Activity
What position does Payton's Modded Rust Server hold in the server rankings?
In the top 58% of all ranked servers, Payton's Modded Rust Server is #13,296 on player hours over the last seven days.
What is the population on Payton's Modded Rust Server?
Right now, Payton's Modded Rust Server is offline; the last sighting was 22 days 12 hours ago.
Wipe Schedule
How often does Payton's Modded Rust Server wipe?
No rhythm can be told for Payton's Modded Rust Server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 22 days 17 hours.
Server Info
What is the location of Payton's Modded Rust Server?
There is no region published for Payton's Modded Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 71.8.88.22:28015 is its address.
Payton's Modded Rust Server runs which version of Rust?
The build is Rust network protocol 2633 and build 164530 on Windows, running on Payton's Modded Rust Server. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Payton's Modded Rust Server?
Offline at this moment: Payton's Modded Rust Server. Last seen 22 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 21 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on Payton's Modded Rust Server?
These tags are published by Payton's Modded Rust Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does Payton's Modded Rust Server show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Payton's Modded Rust Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
What is the process to join Payton's Modded Rust Server?
The console route: start Rust, press F1, enter client.connect 71.8.88.22:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.