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RUST ANALYTICS
LIVE47,460PLY11,587SRV
QUOTE 72.159.224.15:8080 Offline checked 23d ago

Some fuckin server

Players · last
1/ 1
n/a24h
100% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,305
no region published
Rank · 7d ago
#12,998
307 places down
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average186/225+2+1.1%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average138/200+24+20.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average416/425+1+0.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average151/200+46+43.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average30/250+2+5.9%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average133/175+36+37.8%

Quick answers

from the figures on this page

Map and Rules

How is Some fuckin server configured in terms of rules and settings?

No gather rate is given in the name of Some fuckin server. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on Some fuckin server?

The game generates the procedural map on Some fuckin server.

Activity

Where does Some fuckin server sit in the rankings?

In the top – of all ranked servers, Some fuckin server is #13,305 on player hours over the last seven days.

How many players does Some fuckin server have?

At present, Some fuckin server is offline; the last sighting was 23 days 8 hours ago.

Wipe Schedule

On what cycle does Some fuckin server wipe?

No rhythm can be told for Some fuckin server yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 25 days 6 hours ago the current world was created.

Server Overview

Where can Some fuckin server be found?

For Some fuckin server, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 72.159.224.15:8080 is its address.

What Rust version is Some fuckin server running?

Rust network protocol 2633 and build 163794 on Linux is what Some fuckin server runs. The protocol has to match for you to join, and Steam applies that update.

Is Some fuckin server up, and how consistent is its uptime?

Some fuckin server is down. The last time we saw it was 23 days 8 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 20 September 2026.

Tags and Rankings

How should you interpret the tags on Some fuckin server?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): It holds 1 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which Some fuckin server publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Some fuckin server appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Some fuckin server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join Some fuckin server?

The console route: start Rust, press F1, enter client.connect 72.159.224.15:8080. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players It holds 1 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.