My Staging Test
Key statistics
the figures behind the quote- Players now
- 1/ 2 50% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,869 top 61%
- Rank · 7d ago
- #13,266 ▼603 places down
- Last wipe
- 10d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 214/225 | ▲+30+16.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 188/225 | ▲+74+64.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 383/400 | ▼−32−7.8% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 184/200 | ▲+79+74.5% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 33/250 | ▲+5+16.5% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 146/225 | ▲+50+51.3% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on My Staging Test?
No gather rate is given in the name of My Staging Test. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on My Staging Test?
A procedural map runs on My Staging Test, created by the game.
Activity
Where does My Staging Test sit in the rankings?
For the last seven days, My Staging Test holds rank #13,869 on player hours, in the top 61% of all ranked servers.
How full is My Staging Test?
Right now, My Staging Test is offline; the last sighting was 10 days 15 hours ago.
Wipe Frequency
On what cycle does My Staging Test wipe?
There are too few wipes on record for My Staging Test to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 10 days 16 hours ago the current world was created.
Server Overview
Where can My Staging Test be found?
For My Staging Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 72.56.14.104:28015 is its address.
My Staging Test is on which Rust version?
The build is Rust network protocol 2634 and build 166655 on Windows, running on My Staging Test. Your game needs the same protocol to get in; Steam takes care of the update.
Is My Staging Test up, and how consistent is its uptime?
No response from My Staging Test. It was last seen 10 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 3 October 2026.
Server Tags
What is the meaning of the tags on My Staging Test?
These tags are published by My Staging Test and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166655 (Build): Build 166655; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does My Staging Test show up in Rust Analytics lists and filters?
On Rust Analytics, My Staging Test matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join My Staging Test?
Type client.connect 72.56.14.104:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp2,ptrak,$r?,v2634,gmrust,cs166655,ts8
Game
gmrust
mp2
ts8
v2634
cs166655
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.