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RUST ANALYTICS
LIVE36,275PLY11,496SRV
QUOTE 72.56.50.244:28015 Offline checked 29d ago

My Local Server

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,383
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
14 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 408 on average172/200+6+3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 357 on average89/200−10−9.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 339 on average380/425+89+30.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 335 on average87/200−4−4.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average18/250−8−30.3%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average95/125+22+31.0%

Quick answers

from the figures on this page

Rules & Settings

How is My Local Server configured in terms of rules and settings?

The name of My Local Server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is disabled.

What is the current map on My Local Server?

My Local Server uses a procedural map, which the game generates.

Player Count

Where does My Local Server sit in the rankings?

For the last seven days, My Local Server holds rank #14,383 on player hours, in the top – of all ranked servers.

How full is My Local Server?

At present, My Local Server is offline; the last sighting was 29 days 19 hours ago.

Wipe Schedule

How often does My Local Server wipe?

The record holds too few of My Local Server's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 40 days 8 hours old.

Server Info

What is the location of My Local Server?

No region is published by My Local Server. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 72.56.50.244:28015.

My Local Server runs which version of Rust?

Rust network protocol 2633 and build 163794 on Windows is what My Local Server runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of My Local Server?

My Local Server is down. The last time we saw it was 29 days 19 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 14 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on My Local Server?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which My Local Server publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does My Local Server show up in Rust Analytics lists and filters?

These Rust Analytics lists include My Local Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join My Local Server?

Type client.connect 72.56.50.244:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs163794
Build Game build: 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.