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RUST ANALYTICS
LIVE80,968PLY11,728SRV
QUOTE 72.60.198.48:28015 Online checked 9m ago

[SEA] | Rustraven.com | PVE Chill Monthly

moddedoxidepve
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,892
top 72%
Rank · 7d ago
#16,709
817 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4500
Procedural Map · seed 312553769
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123410:0016:0023:0005:0012:0018:00

Hourly average and peak, UTC.

Server performance

05010015020010:0016:0023:0005:0012:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:30 UTC12d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 72 on average26/100−54−67.5%
2Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average18/100−4−16.3%
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 57 on average22/200−5−18.3%
4[坚果PVE]宗门师徒/死亡不掉/技能强化/养殖钓鱼EA · groups of 8+ · monthly · 40 on average36/100+2+5.6%
5Japan Tokyo - Chill PvE|JPEA · groups of 16+ · 36 on average17/100+4+26.7%
6[JP][PVE] パグさば Pug-Server ver 27 | 10/2~EA · groups of 16+ · 22 on average11/100+9+505.0%

Quick answers

from the figures on this page

Server Rules

How is [SEA] | Rustraven.com | PVE Chill Monthly configured in terms of rules and settings?

No gather rate appears in the name of [SEA] | Rustraven.com | PVE Chill Monthly. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on [SEA] | Rustraven.com | PVE Chill Monthly?

The map on [SEA] | Rustraven.com | PVE Chill Monthly is procedural, size 4,500, with seed 312553769, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

Where does [SEA] | Rustraven.com | PVE Chill Monthly sit in the rankings?

In the top 72% of all ranked servers, [SEA] | Rustraven.com | PVE Chill Monthly is #15,892 on player hours over the last seven days.

How full is [SEA] | Rustraven.com | PVE Chill Monthly?

On [SEA] | Rustraven.com | PVE Chill Monthly, 0 players are in now, out of 100 slots. Average players over the last seven days: 0.

Wipe Cycle

What can you expect on wipe day for [SEA] | Rustraven.com | PVE Chill Monthly?

Recent wipes at this server drew an average peak of 0 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does [SEA] | Rustraven.com | PVE Chill Monthly wipe?

The record holds too few of [SEA] | Rustraven.com | PVE Chill Monthly's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 12 days 11 hours old.

Server Overview

Where can [SEA] | Rustraven.com | PVE Chill Monthly be found?

Its name points to Asia, but [SEA] | Rustraven.com | PVE Chill Monthly publishes no region tag. Rust Analytics reports the location a server claims, not the machine's actual location. 72.60.198.48:28015 is its address.

Is [SEA] | Rustraven.com | PVE Chill Monthly performing well?

Server fps over the last 48 hours: 87 on average, 57 at the lowest. The entity count reached 110,829, covering buildings, deployables and all else in the world. The memory ceiling reached 3,598 MB. A climbing entity count plus low fps is the lag players report.

What Rust version is [SEA] | Rustraven.com | PVE Chill Monthly running?

The version in use at [SEA] | Rustraven.com | PVE Chill Monthly: Rust network protocol 2634 and build 167781, on Linux. The protocol has to match for you to join, and Steam applies that update.

How reliable is [SEA] | Rustraven.com | PVE Chill Monthly and is it currently online?

Online at this moment: [SEA] | Rustraven.com | PVE Chill Monthly. The reported uptime puts its last restart at about 31 hours ago. 43% is its uptime for the last 7 full days, 73 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on [SEA] | Rustraven.com | PVE Chill Monthly?

These tags are published by [SEA] | Rustraven.com | PVE Chill Monthly and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature [SEA] | Rustraven.com | PVE Chill Monthly?

These Rust Analytics lists include [SEA] | Rustraven.com | PVE Chill Monthly: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What steps do I take to join [SEA] | Rustraven.com | PVE Chill Monthly?

Type client.connect 72.60.198.48:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can reach its website at https://rustraven.com.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.