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RUST ANALYTICS
LIVE38,505PLY11,447SRV
QUOTE 72.73.28.150:28030 Online NA checked 13m ago

Nuclear US - Vanilla | BiWeekly

biweekly wipes vanillacarbon
Players · last
0/ 50
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,687
top 34% · #1175 in NA
Rank · 7d ago
#5,600
2087 places down
Last wipe
12d ago
biweekly schedule
Next wipe
1d 9h
Thu 15 Oct, 17:56 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
13
player hours, last seven days
Map
3500
Nuclear Map Generation · seed 1337
First seen
13 Sep 2026
us-vanilla.nucleargaming.io

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 15 October, 17:56 UTCin 1d 9h

Its biweekly schedule tag · low confidence

usual gap
14 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 1d 9hThu 15 Oct, 17:56 UTC
  2. 15d 9hThu 29 Oct, 17:56 UTC
  3. 22d 10hThu 5 Nov, 19:00 UTCFW
  4. 29d 9hThu 12 Nov, 17:56 UTC
  5. 43d 9hThu 26 Nov, 17:56 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW12d ago 1 – running 0
Thu 17 Sep, 17:55 UTC26d ago 2 held half 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 70 on average40/200+8+25.7%
2Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 35 on average18/200+4+24.1%
3Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 35 on average10/200−4−27.3%
4Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 30 on average2/100−2−52.9%
5Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 18 on average6/200−4−39.0%
6Gringers Solo Only | Noob Friendly Oct 1NA · groups of 8+ · biweekly · 13 on average1/100−2−61.3%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Nuclear US - Vanilla | BiWeekly?

No gather rate appears in the name of Nuclear US - Vanilla | BiWeekly. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. Carbon plugins are running. It uses the term vanilla for itself: facepunch's build, untouched: no rate changes, no kits, no rule changes. VAC, Valve's anti-cheat, is enabled.

What is the current map on Nuclear US - Vanilla | BiWeekly?

The map on Nuclear US - Vanilla | BiWeekly is procedural, size 3,500, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Nuclear Map Generation.

Player Count

Where does Nuclear US - Vanilla | BiWeekly sit in the rankings?

In the top 34% of all ranked servers, Nuclear US - Vanilla | BiWeekly is #7,687 on player hours over the last seven days and #1,175 in North America.

How full is Nuclear US - Vanilla | BiWeekly?

0 of 50 slots on Nuclear US - Vanilla | BiWeekly are filled right now. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 11:00 UTC, averaging 0 players.

Wipe Schedule

What happens on wipe day at Nuclear US - Vanilla | BiWeekly?

Recent wipes at this server drew an average peak of 2 players. On the latest wipe, 4 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

On what cycle does Nuclear US - Vanilla | BiWeekly wipe?

The schedule at Nuclear US - Vanilla | BiWeekly cannot be confirmed from the few wipes on record, so the prediction follows its tag. On Thursday 15 October at 17:56 UTC the next wipe is due. Its world now is 12 days 14 hours old. A fortnightly wipe is published in its tags.

Server Overview

What is the server location for Nuclear US - Vanilla | BiWeekly?

With the NA tag, Nuclear US - Vanilla | BiWeekly lists itself in North America. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 72.73.28.150:28030 is its address.

What is the performance like on Nuclear US - Vanilla | BiWeekly?

Average server fps for the last 48 hours is 45; the floor was 45. 72,650 entities is the maximum carried: buildings, deployables and everything else. Up to 3,072 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is Nuclear US - Vanilla | BiWeekly running?

Rust network protocol 2634 and build 167398 on Linux is what Nuclear US - Vanilla | BiWeekly runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Nuclear US - Vanilla | BiWeekly?

The server is live: Nuclear US - Vanilla | BiWeekly is online. 2 days 10 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags & Filters

What is the meaning of the tags on Nuclear US - Vanilla | BiWeekly?

Published by Nuclear US - Vanilla | BiWeekly for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^v (Vanilla): Facepunch's build, untouched: no rate changes, no kits, no rule changes; ^y (Carbon): Carbon provides the plugin framework; NA (North America): North America is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

Who manages Nuclear US - Vanilla | BiWeekly?

3 other servers we track publish a nucleargaming.io hostname, as does Nuclear US - Vanilla | BiWeekly, so one operator most likely runs them all.

On Rust Analytics, which lists and filters feature Nuclear US - Vanilla | BiWeekly?

The following Rust Analytics lists feature Nuclear US - Vanilla | BiWeekly: Rust community servers, North America Rust servers and Vanilla Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Nuclear US - Vanilla | BiWeekly?

The console route: start Rust, press F1, enter client.connect 72.73.28.150:28030. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://nuclearrust.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^y,^b,^v,NA,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Build 167398.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Difficulty

^v
Vanilla Facepunch's build, untouched: no rate changes, no kits, no rule changes.

Mods and access

^y
Carbon Carbon provides the plugin framework.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.