Nuclear Cargo/Oil Trainer
Key statistics
the figures behind the quote- Players now
- 2/ 40 5% full
- Change · 24h
- ▲+1 +100.0% from 1
- 7-day average
- 2 peak 6
- Rank
- #2,500 top 11%
- Rank · 7d ago
- #2,289 ▼211 places down
- Last wipe
- 1d ago weekly schedule
- Next wipe
- 5d 20h Mon 19 Oct, 20:05 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 307 player hours, last seven days
- Map
- 2100 Custom Map · seed 1337
- First seen
- 13 Sep 2026 nuketrainer.nucleargaming.io
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 5 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdays- usual gap
- 7 days between real wipes
- on rhythm
- 100% of its recent wipes
- wipe-day peak
- 6 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
Coming wipes
- 5d 20hMon 19 Oct, 20:05 UTC
- 12d 20hMon 26 Oct, 20:05 UTC
- 19d 20hMon 2 Nov, 20:05 UTC
- 22d 19hThu 5 Nov, 19:00 UTCFW
- 26d 20hMon 9 Nov, 20:05 UTC
- 33d 20hMon 16 Nov, 20:05 UTC
- 40d 20hMon 23 Nov, 20:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:05 UTC1d ago | – | – | running | 1 |
| Mon 5 Oct, 20:04 UTC8d ago | 6 | held half | 7 days | 2 |
| Thu 1 Oct, 18:10 UTC FW12d ago | 5 | held half | 4.1 days | 3 |
| Mon 28 Sep, 20:04 UTC15d ago | 7 | held half | 2.9 days | 2 |
| Mon 21 Sep, 20:03 UTC22d ago | 9 | held half | 7 days | 2 |
| Mon 14 Sep, 20:04 UTC29d ago | 6 | held half | 7 days | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | CHOYKA RUST №3[ONE GRID] ZOMBIE MODgroups of 50+ · weekly · 4 on average | 0/10 | ▼−1 | |
| 2 | Bankui in Apocalypse (Хабаровск - безлимитныEU · groups of 8+ · weekly · 1 on average | 1/500 | ▪+0+0.0% | |
| 3 | RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 634 on average | 419/500 | ▲+130+44.8% | |
| 4 | R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 181 on average | 32/400 | ▼−3−7.9% | |
| 5 | RustGames.gg | Lucky Pillars - EU 1EU · groups of 100+ · 72 on average | 47/400 | ▲+7+16.7% | |
| 6 | R2 - Aim training / Matchmaking / Facechecks - EU MainEU · groups of 12+ · 33 on average | 8/400 | ▲+3+49.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Nuclear Cargo/Oil Trainer?
The name of Nuclear Cargo/Oil Trainer carries no gather rate. Up to 8 players per group, which is the game's default. It runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC is active.
Which map is played on Nuclear Cargo/Oil Trainer?
The map on Nuclear Cargo/Oil Trainer is procedural, size 2,100, with seed 1337, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page. The name of the map reads: Custom Map.
Activity
Where does Nuclear Cargo/Oil Trainer sit in the rankings?
For the last seven days, Nuclear Cargo/Oil Trainer holds rank #2,500 on player hours, in the top 11% of all ranked servers.
How many players does Nuclear Cargo/Oil Trainer have?
2 of 40 slots on Nuclear Cargo/Oil Trainer are filled right now. The mean over the last seven days is 2 players, reaching 6 at its highest. The busiest hour in the last 48 hours was 17:00 UTC, with an average of 4 players.
Wipe Cycle
What can you expect on wipe day for Nuclear Cargo/Oil Trainer?
The average peak across its recent wipes is 6 players. 12 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 100% of its recent wipes.
When does Nuclear Cargo/Oil Trainer schedule its wipes?
Nuclear Cargo/Oil Trainer wipes on this rhythm: every Monday at 20:05 UTC. On Monday 19 October at 20:05 UTC the next wipe is due. 27 hours ago the current world was created. The tags give a weekly wipe.
Server Overview
What is the location of Nuclear Cargo/Oil Trainer?
For Nuclear Cargo/Oil Trainer, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 72.73.28.150:28040.
Is Nuclear Cargo/Oil Trainer performing well?
Average server fps for the last 48 hours is 45; the floor was 44. At its peak it held 31,127 entities: buildings, deployables and the rest of the world. Memory use peaked at 3,402 MB. A climbing entity count plus low fps is the lag players report.
Nuclear Cargo/Oil Trainer runs which version of Rust?
The build is Rust network protocol 2634 and build 167584 on Linux, running on Nuclear Cargo/Oil Trainer. Your game needs the same protocol to get in; Steam takes care of the update.
Is Nuclear Cargo/Oil Trainer up, and how consistent is its uptime?
Online at this moment: Nuclear Cargo/Oil Trainer. Its own uptime figure dates the last restart to roughly 26 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on Nuclear Cargo/Oil Trainer?
Published by Nuclear Cargo/Oil Trainer for the game's server browser to read: gmvanilla (Game mode): Survival in its vanilla form; mp40 (Max players): Capacity: 40 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^w (Weekly): One wipe a week; ^e (Minigames): Minigames run here: arenas, Bedwars, parkour and more; ^d (Combat training): Loot is handed over for aim and PvP practice; ^i (Battlefield): PvP runs fast here: kits and high rates; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
Who manages Nuclear Cargo/Oil Trainer?
3 other servers we track publish a nucleargaming.io hostname, as does Nuclear Cargo/Oil Trainer, so one operator most likely runs them all.
On Rust Analytics, which lists and filters feature Nuclear Cargo/Oil Trainer?
The following Rust Analytics lists feature Nuclear Cargo/Oil Trainer: Modded Rust servers, Rust aim training servers and Best Rust battlefield servers. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.
Connection
How can I connect to Nuclear Cargo/Oil Trainer?
Type client.connect 72.73.28.150:28040 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://nuclearrust.net.
Server tags
what each one meansPublished as mp40,ptrak,$r?,v2634,^z,^y,^w,^e,^d,^i,gmvanilla,cs167584,ts8
Game
gmvanilla
mp40
ts8
v2634
cs167584
ptrak
$r?
Wipe schedule
^w
Gameplay
^e
^d
^i
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
