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RUST ANALYTICS
LIVE34,770PLY11,466SRV
QUOTE 72.9.145.13:28015 Online checked 10m ago

PolarBearFightClub2.0

moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
#16,709
748 places up
Last wipe
102d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Procedural Map · seed 518502043
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

010020030040005:0014:0023:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average25/300−13−33.6%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average26/245+0+1.6%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average93/100+3+3.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average7/1000−6−46.5%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average1/1000−6−85.9%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average13/700−22−63.2%

Quick answers

from the figures on this page

Rules & Settings

How is PolarBearFightClub2.0 configured in terms of rules and settings?

No gather rate appears in the name of PolarBearFightClub2.0. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on PolarBearFightClub2.0?

The map on PolarBearFightClub2.0 is procedural, size 3,500, with seed 518502043, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of PolarBearFightClub2.0?

In the top 71% of all ranked servers, PolarBearFightClub2.0 is #15,961 on player hours over the last seven days.

What is the population on PolarBearFightClub2.0?

On PolarBearFightClub2.0, 0 players are in now, out of 50 slots. Average players over the last seven days: 0.

Wipe Schedule

How often does PolarBearFightClub2.0 wipe?

There are too few wipes on record for PolarBearFightClub2.0 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 102 days 1 hours ago the current world was created.

Server Details

What is the server location for PolarBearFightClub2.0?

There is no region published for PolarBearFightClub2.0. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 72.9.145.13:28015.

What is the performance like on PolarBearFightClub2.0?

Average server fps for the last 48 hours is 156; the floor was 2. At its peak it held 73,117 entities: buildings, deployables and the rest of the world. Up to 2,152 MB of memory was used. A climbing entity count plus low fps is the lag players report.

PolarBearFightClub2.0 is on which Rust version?

The build is Rust network protocol 2631 and build 156812 on Windows, running on PolarBearFightClub2.0. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of PolarBearFightClub2.0?

The server is live: PolarBearFightClub2.0 is online. Its own uptime figure dates the last restart to roughly 16 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.

Tags & Filters

What is the meaning of the tags on PolarBearFightClub2.0?

These tags are published by PolarBearFightClub2.0 and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2631 (Protocol): To join, your game needs protocol 2631; cs156812 (Build): It runs build 156812; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature PolarBearFightClub2.0?

The following Rust Analytics lists feature PolarBearFightClub2.0: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connection

What is the process to join PolarBearFightClub2.0?

The console route: start Rust, press F1, enter client.connect 72.9.145.13:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit Team size stays at the game default of 8.
v2631
Protocol To join, your game needs protocol 2631.
cs156812
Build It runs build 156812.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.