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RUST ANALYTICS
LIVE66,366PLY11,677SRV
QUOTE 73.164.1.196:28315 Online checked 13m ago

IRONHAVEN QA - staging (not public)

moddedcarbon
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,901
top 72%
Rank · 7d ago
#16,709
808 places up
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0014:0002:0009:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 07:23 UTC8d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average70/300+30+75.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average90/225+31+51.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average89/100−1−1.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average16/1000−10−38.7%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average10/1000+2+33.3%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average33/700−3−9.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on IRONHAVEN QA - staging (not public)?

No gather rate is given in the name of IRONHAVEN QA - staging (not public). Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC is active.

What is the current map on IRONHAVEN QA - staging (not public)?

IRONHAVEN QA - staging (not public) uses a procedural map, which the game generates.

Player Count

What position does IRONHAVEN QA - staging (not public) hold in the server rankings?

For the last seven days, IRONHAVEN QA - staging (not public) holds rank #15,901 on player hours, in the top 72% of all ranked servers.

How full is IRONHAVEN QA - staging (not public)?

0 of 10 slots on IRONHAVEN QA - staging (not public) are filled right now. Average players over the last seven days: 0.

Wipe Cycle

How does IRONHAVEN QA - staging (not public) handle wipe day?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does IRONHAVEN QA - staging (not public) wipe?

No rhythm can be told for IRONHAVEN QA - staging (not public) yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 8 days 13 hours ago the current world was created.

Server Details

What is the server location for IRONHAVEN QA - staging (not public)?

There is no region published for IRONHAVEN QA - staging (not public). Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 73.164.1.196:28315.

What Rust version is IRONHAVEN QA - staging (not public) running?

Rust network protocol 2634 and build 167584 on Linux is what IRONHAVEN QA - staging (not public) runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is IRONHAVEN QA - staging (not public) up, and how consistent is its uptime?

The server is live: IRONHAVEN QA - staging (not public) is online. 97% is its uptime for the last 7 full days, 163 of 168 hours. First sighting by Rust Analytics: 21 September 2026.

Server Tags

What is the meaning of the tags on IRONHAVEN QA - staging (not public)?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Carbon provides the plugin framework, which IRONHAVEN QA - staging (not public) publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature IRONHAVEN QA - staging (not public)?

On Rust Analytics, IRONHAVEN QA - staging (not public) matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to IRONHAVEN QA - staging (not public)?

Type client.connect 73.164.1.196:28315 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.