FLSRUST
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- #16,839 ▲862 places up
- Last wipe
- 24d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 19 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 42/300 | ▲+6+15.3% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 79/245 | ▲+37+87.4% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 88/100 | ▼−3−3.2% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 35/1000 | ▼−18−34.0% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 12/1000 | ▼−9−42.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 53/700 | ▼−42−44.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on FLSRUST?
The name of FLSRUST carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.
Which map is played on FLSRUST?
The game generates the procedural map on FLSRUST.
Player Count
Where does FLSRUST sit in the rankings?
In the top 71% of all ranked servers, FLSRUST is #15,977 on player hours over the last seven days.
How many players does FLSRUST have?
At present, FLSRUST is offline; the last sighting was 19 hours ago. Average players over the last seven days: 0.
Wipe Cycle
When does FLSRUST schedule its wipes?
No rhythm can be told for FLSRUST yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 24 days 21 hours.
Server Details
What is the location of FLSRUST?
No region is published by FLSRUST. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 74.128.240.162:28015.
FLSRUST runs which version of Rust?
The build is Rust network protocol 2633 and build 164530 on Linux, running on FLSRUST. Joining requires the same protocol on your game, which Steam updates.
Is FLSRUST up, and how consistent is its uptime?
Offline at this moment: FLSRUST. Last seen 19 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 19 September 2026.
Tags & Filters
How should you interpret the tags on FLSRUST?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play, which FLSRUST publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does FLSRUST show up in Rust Analytics lists and filters?
These Rust Analytics lists include FLSRUST: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Joining the Server
How can I connect to FLSRUST?
The console route: start Rust, press F1, enter client.connect 74.128.240.162:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.