loose noose
Key statistics
the figures behind the quote- Players now
- 0/ 500 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,977 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1207340692
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 182/225 | ▼−2−1.1% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 131/200 | ▲+17+14.5% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 342 on average | 414/425 | ▼−1−0.3% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 147/200 | ▲+42+39.4% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 30/250 | ▲+2+5.9% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 130/175 | ▲+34+34.7% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on loose noose?
The name of loose noose carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on loose noose?
loose noose uses a procedural map of size 4,500 with seed 1207340692, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
Where does loose noose sit in the rankings?
In the top 71% of all ranked servers, loose noose is #15,977 on player hours over the last seven days.
How many players does loose noose have?
At present, loose noose is offline; the last sighting was 2 hours ago. Average players over the last seven days: 0.
Wipe Frequency
How often does loose noose wipe?
There are too few wipes on record for loose noose to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 2 days 22 hours ago the current world was created.
Server Overview
What is the location of loose noose?
There is no region published for loose noose. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 74.136.134.58:28015.
Is loose noose performing well?
The last 48 hours average 94 server fps, the low being 52. 123,693 entities is the maximum carried: buildings, deployables and everything else. The memory ceiling reached 3,748 MB. Low fps and growing entities are the source of felt lag.
loose noose runs which version of Rust?
The build is Rust network protocol 2634 and build 167398 on Windows, running on loose noose. The protocol has to match for you to join, and Steam applies that update.
How reliable is loose noose and is it currently online?
Offline at this moment: loose noose. Last seen 2 hours ago. The reported uptime puts its last restart at about 2 days 18 hours ago. 2 full days have passed with 50% uptime, 24 of 48 hours. First sighting by Rust Analytics: 11 October 2026.
Server Tags
What is the meaning of the tags on loose noose?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Build 167398; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which loose noose publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does loose noose show up in Rust Analytics lists and filters?
These Rust Analytics lists include loose noose: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
What steps do I take to join loose noose?
The console route: start Rust, press F1, enter client.connect 74.136.134.58:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp500
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.