Skip to the page
RUST ANALYTICS
LIVE39,685PLY11,532SRV
QUOTE 74.136.196.241:28023 Online NA checked 13m ago

The Watering Hole RP/PVE [Modded]

monthly wipes moddedoxidepve
Players · last
1/ 100
−4−79.3%24h
1% full
Day range 0 6
7-day avg 2 peak 7
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 100
1% full
Change · 24h
−4
−79.3% from 5
7-day average
2
peak 7
Rank
#2,270
top 10% · #382 in NA
Rank · 7d ago
#2,176
94 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 15h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
371
player hours, last seven days
Map
3500
Custom Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0246804:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC. Busiest hour of the two days: 6 players.

Server performance

05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 10% of all ranked servers, top 21% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 15h

The force wipe · high confidence

usual gap
15.9 days
between real wipes
wipe-day peak
6
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

Coming wipes

  1. 22d 15hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 15 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW12d ago 8 – running 1
Tue 15 Sep, 19:43 UTC28d ago 5 held half 15.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 65 on average70/200+3+5.1%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 63 on average50/200−1−2.0%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 61 on average76/125+10+16.0%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 49 on average51/100+13+34.8%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average55/150+11+26.2%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average34/420+16+89.8%

Quick answers

from the figures on this page

Server Rules

How is The Watering Hole RP/PVE [Modded] configured in terms of rules and settings?

The name of The Watering Hole RP/PVE [Modded] carries no gather rate. Up to 8 players per group, which is the game's default. It runs roleplay, a roleplay setting with towns and jobs. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on The Watering Hole RP/PVE [Modded]?

A procedural map of size 3,500 with seed 1337 runs on The Watering Hole RP/PVE [Modded], created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page. The map in use is Custom Map.

Player Count

What position does The Watering Hole RP/PVE [Modded] hold in the server rankings?

In the top 10% of all ranked servers, The Watering Hole RP/PVE [Modded] is #2,270 on player hours over the last seven days and #382 in North America.

What is the population on The Watering Hole RP/PVE [Modded]?

1 of 100 slots on The Watering Hole RP/PVE [Modded] are filled right now. The mean over the last seven days is 2 players, reaching 7 at its highest. The busiest hour in the last 48 hours was 03:00 UTC, with an average of 6 players.

Wipe Frequency

What can you expect on wipe day for The Watering Hole RP/PVE [Modded]?

Recent wipes at this server drew an average peak of 6 players. 1 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

When does The Watering Hole RP/PVE [Modded] schedule its wipes?

Once a month, at the force wipe, The Watering Hole RP/PVE [Modded] wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 9 hours ago the current world was created. Its tags list a wipe each month.

Server Info

What is the location of The Watering Hole RP/PVE [Modded]?

With the NA tag, The Watering Hole RP/PVE [Modded] lists itself in North America. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 74.136.196.241:28023 is its address.

Is The Watering Hole RP/PVE [Modded] performing well?

Average server fps for the last 48 hours is 144; the floor was 123. The entity count reached 83,281, covering buildings, deployables and all else in the world. The memory ceiling reached 4,485 MB. Low fps and growing entities are the source of felt lag.

The Watering Hole RP/PVE [Modded] runs which version of Rust?

Rust network protocol 2634 and build 167584 on Windows is what The Watering Hole RP/PVE [Modded] runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is The Watering Hole RP/PVE [Modded] up, and how consistent is its uptime?

The Watering Hole RP/PVE [Modded] is up. It is taking players now. The reported uptime puts its last restart at about 34 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Server Tags

How should you interpret the tags on The Watering Hole RP/PVE [Modded]?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): It holds 100 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167584 (Build): It runs build 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^r (Roleplay): Roleplay: the server's format; ^p (PvE): No fighting between players: the world is the threat; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; NA (North America): The server browser files it under North America, which The Watering Hole RP/PVE [Modded] publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does The Watering Hole RP/PVE [Modded] show up in Rust Analytics lists and filters?

On Rust Analytics, The Watering Hole RP/PVE [Modded] matches these lists: Modded Rust servers, Best Rust PvE servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

What is the process to join The Watering Hole RP/PVE [Modded]?

The console route: start Rust, press F1, enter client.connect 74.136.196.241:28023. The page's Launch Rust button opens Rust through Steam and connects you instead. You can reach its website at https://discord.com/invite/dwYuaCmyxt.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^r,NA,^p,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp100
Max players It holds 100 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167584
Build It runs build 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Gameplay

^r
Roleplay Roleplay: the server's format.
^p
PvE No fighting between players: the world is the threat.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.