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RUST ANALYTICS
LIVE43,841PLY11,543SRV
QUOTE 74.208.23.165:28045 Online checked 10m ago

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]

10x monthly wipes moddedoxide
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 3
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 3
Rank
#6,056
top 27%
Rank · 7d ago
#4,930
1126 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 17h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
29
player hours, last seven days
Map
4500
Procedural Map · seed 1337
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 17h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 8 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop|Noob FriNA · groups of 8+ · 10x · monthly · 15 on average20/150−6−22.3%
2AceRust.com 10x No BPs [Loot++|Events|MyMini|Shop]NA · groups of 8+ · 10x · monthly · 13 on average21/100−6−20.8%
3XRUST.CO US 10x Monthly Solo Only - Skins - Pvp - ORPNA · groups of 8+ · 10x · monthly · 2 on average0/75−2−100.0%
4[NA] WOLFPACK.GG 10x [No BPs | Kits | Shop | TP | VIP]NA · groups of 100+ · 10x · monthly · 2 on average2/200+0−11.1%
5Rust R Us 10x | Kits | Loot+ | Raidable bases | Skill TreeNA · groups of 10+ · 10x · monthly · 1 on average3/100+2
6[US] World War Rust | X1000 | Loot++ | Monthly WipeNA · groups of 8+ · 1000x · monthly · 2 on average2/100−3−59.3%

Quick answers

from the figures on this page

Rules & Settings

How is [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] configured in terms of rules and settings?

A gather rate of 10x appears in the name of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.

What is the current map on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

A procedural map of size 4,500 with seed 1337 runs on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

What position does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] hold in the server rankings?

For the last seven days, [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] holds rank #6,056 on player hours, in the top 27% of all ranked servers.

How many players does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] have?

On [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead], 0 players are in now, out of 100 slots. The seven-day average is 0 players, with a peak of 3. At 17:00 UTC in the last 48 hours, it averaged 1 players, the busiest hour.

Wipe Schedule

What can you expect on wipe day for [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

The average peak across its recent wipes is 3 players. 8 hours after the latest wipe, the crowd reached its peak.

When does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] schedule its wipes?

A single monthly wipe is what [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. This world has been running for 12 days 8 hours. Its tags list a wipe each month.

Server Info

Where can [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] be found?

Its name points to North America, but [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 74.208.23.165:28045.

How is the performance on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Server fps over the last 48 hours: 21 on average, 10 at the lowest. 149,032 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,936 MB. A climbing entity count plus low fps is the lag players report.

[US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Windows, running on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

The server is live: [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] is online. 10 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 99% uptime, 167 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): Slot count: 100; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play, which [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] show up in Rust Analytics lists and filters?

On Rust Analytics, [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead] matches these lists: 10x Rust servers, Modded Rust servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.

How to Join

What is the process to join [US] ZeroHour 10X Custom Server [Atlanta: The Walking Dead]?

Type client.connect 74.208.23.165:28045 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://web.fluxer.app/invite/LTRumBFX.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players Slot count: 100.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.