Rust34FF
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,974 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average | 173/225 | ▲+1+0.4% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average | 120/200 | ▲+18+17.8% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average | 429/425 | ▲+32+8.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average | 143/200 | ▲+52+57.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 26/250 | ▪+0+0.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average | 125/175 | ▲+38+43.8% |
Quick answers
from the figures on this pageServer Rules
How is Rust34FF configured in terms of rules and settings?
No gather rate appears in the name of Rust34FF. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on Rust34FF?
Rust34FF uses a procedural map, which the game generates.
Activity
What is the rank of Rust34FF?
For the last seven days, Rust34FF holds rank #15,974 on player hours, in the top 71% of all ranked servers.
How many players does Rust34FF have?
Right now, Rust34FF is offline; the last sighting was 20 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does Rust34FF wipe?
No rhythm can be told for Rust34FF yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 20 hours.
Server Details
What is the server location for Rust34FF?
For Rust34FF, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 74.244.146.48:28015 is its address.
What Rust version is Rust34FF running?
The build is Rust network protocol 2634 and build 167584 on Linux, running on Rust34FF. Joining requires the same protocol on your game, which Steam updates.
Is Rust34FF up, and how consistent is its uptime?
No response from Rust34FF. It was last seen 20 hours ago. 2 full days have passed with 8% uptime, 4 of 48 hours. First sighting by Rust Analytics: 11 October 2026.
Tags & Filters
How should you interpret the tags on Rust34FF?
The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Rust34FF publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does Rust34FF show up in Rust Analytics lists and filters?
These Rust Analytics lists include Rust34FF: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
How can I connect to Rust34FF?
The console route: start Rust, press F1, enter client.connect 74.244.146.48:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2634,gmvanilla,cs167584,ts8
Game
gmvanilla
mp8
ts8
v2634
cs167584
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.