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RUST ANALYTICS
LIVE46,018PLY11,570SRV
QUOTE 74.244.146.48:28015 Offline checked 20h ago

Rust34FF

Players · last
0/ 8
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,974
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
0123404:0005:0004:0005:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 409 on average173/225+1+0.4%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 359 on average120/200+18+17.8%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 341 on average429/425+32+8.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 336 on average143/200+52+57.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250+0+0.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 282 on average125/175+38+43.8%

Quick answers

from the figures on this page

Server Rules

How is Rust34FF configured in terms of rules and settings?

No gather rate appears in the name of Rust34FF. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on Rust34FF?

Rust34FF uses a procedural map, which the game generates.

Activity

What is the rank of Rust34FF?

For the last seven days, Rust34FF holds rank #15,974 on player hours, in the top 71% of all ranked servers.

How many players does Rust34FF have?

Right now, Rust34FF is offline; the last sighting was 20 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does Rust34FF wipe?

No rhythm can be told for Rust34FF yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 11 days 20 hours.

Server Details

What is the server location for Rust34FF?

For Rust34FF, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 74.244.146.48:28015 is its address.

What Rust version is Rust34FF running?

The build is Rust network protocol 2634 and build 167584 on Linux, running on Rust34FF. Joining requires the same protocol on your game, which Steam updates.

Is Rust34FF up, and how consistent is its uptime?

No response from Rust34FF. It was last seen 20 hours ago. 2 full days have passed with 8% uptime, 4 of 48 hours. First sighting by Rust Analytics: 11 October 2026.

Tags & Filters

How should you interpret the tags on Rust34FF?

The game's server browser reads gmvanilla (Game mode): Vanilla survival is the mode; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which Rust34FF publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Rust34FF show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rust34FF: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Rust34FF?

The console route: start Rust, press F1, enter client.connect 74.244.146.48:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp8
Max players It holds 8 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.