Peace, Then War
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▼−2 −100.0% from 2
- 7-day average
- 0 peak 4
- Rank
- #5,134 top 23%
- Rank · 7d ago
- #3,611 ▼1523 places down
- Last wipe
- 13d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 47 player hours, last seven days
- Map
- 4800 Procedural Map · seed 2056159002
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 25 days between real wipes
- wipe-day peak
- 4 players, last three wipes
- crowd held
- 0% else halves by day 8
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:43 UTC FW13d ago | 5 | – | running | 0 |
| Sun 6 Sep, 19:56 UTC38d ago | 3 | halved by day 8 | 25 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 84/300 | ▲+37+78.7% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average | 103/225 | ▲+22+27.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 14.10EU · groups of 8+ · weekly · 90 on average | 90/100 | ▼−1−0.6% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 87 on average | 21/1000 | ▼−17−44.4% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−4−35.6% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 72 on average | 38/700 | ▼−16−29.3% |
Quick answers
from the figures on this pageServer Rules
How is Peace, Then War configured in terms of rules and settings?
No gather rate is given in the name of Peace, Then War. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Carbon. VAC is active.
Which map is played on Peace, Then War?
The map on Peace, Then War is procedural, size 4,800, with seed 2056159002, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Activity
Where does Peace, Then War sit in the rankings?
For the last seven days, Peace, Then War holds rank #5,134 on player hours, in the top 23% of all ranked servers.
What is the population on Peace, Then War?
At present, Peace, Then War is offline; the last sighting was 9 hours ago. The seven-day average is 0 players, with a peak of 4. At 18:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.
Wipe Cycle
How does Peace, Then War handle wipe day?
An average of 4 players marked the busiest point of its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. If it did not hold, by day 8 the crowd dropped below half.
When does Peace, Then War schedule its wipes?
No rhythm can be told for Peace, Then War yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 13 days 1 hours old.
Server Overview
Where can Peace, Then War be found?
For Peace, Then War, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 74.244.31.245:28025.
How is the performance on Peace, Then War?
Average server fps for the last 48 hours is 43; the floor was 23. At its peak it held 189,557 entities: buildings, deployables and the rest of the world. Up to 8,092 MB of memory was used. Low fps and growing entities are the source of felt lag.
Peace, Then War runs which version of Rust?
Rust network protocol 2634 and build 166494 on Windows is what Peace, Then War runs. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of Peace, Then War?
No response from Peace, Then War. It was last seen 9 hours ago. 53 minutes ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on Peace, Then War?
Published by Peace, Then War for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Peace, Then War?
On Rust Analytics, Peace, Then War matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
What steps do I take to join Peace, Then War?
The console route: start Rust, press F1, enter client.connect 74.244.31.245:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y
Game
gmrust
mp50
ts8
v2634
cs166494
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
