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RUST ANALYTICS
LIVE80,030PLY11,683SRV
QUOTE 75.109.37.163:28021 Offline checked 17d ago

XESSIVEMINDS DEVELOPMENT SERVER ONLY

moddedoxidepve
Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,829
top 72%
Rank · 7d ago
#5,652
11177 places down
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4000
Custom Map · seed 1337
First seen
17 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.8 days
between real wipes
on rhythm
100%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 25 SepMon 21 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 16:44 UTC18d ago 1 – running 0
Mon 21 Sep, 22:13 UTC22d ago 1 halved by day 1 3.8 days 0
Fri 18 Sep, 01:00 UTC26d ago 0 – 3.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 203 on average231/2000−38−14.1%
2[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 200 on average122/2000−5−3.9%
3桃乐丝 PVE - 经济 | 养殖 | 技能 | 钓鱼 | 传奇装EA · groups of 8+ · monthly · 73 on average26/100−54−67.6%
4[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average53/200+5+10.2%
5Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 63 on average70/100+9+14.0%
6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 62 on average41/200−11−20.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The name of XESSIVEMINDS DEVELOPMENT SERVER ONLY carries no gather rate. The default group size of 8 players applies here. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

What is the current map on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The map on XESSIVEMINDS DEVELOPMENT SERVER ONLY is procedural, size 4,000, with seed 1337, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map. The name of the map reads: Custom Map.

Player Count

What is the rank of XESSIVEMINDS DEVELOPMENT SERVER ONLY?

In the top 72% of all ranked servers, XESSIVEMINDS DEVELOPMENT SERVER ONLY is #16,829 on player hours over the last seven days.

How full is XESSIVEMINDS DEVELOPMENT SERVER ONLY?

At present, XESSIVEMINDS DEVELOPMENT SERVER ONLY is offline; the last sighting was 17 days 22 hours ago.

Wipe Schedule

How does XESSIVEMINDS DEVELOPMENT SERVER ONLY handle wipe day?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 1 the crowd dropped below half.

How often does XESSIVEMINDS DEVELOPMENT SERVER ONLY wipe?

No next wipe can be predicted for XESSIVEMINDS DEVELOPMENT SERVER ONLY: it wipes at irregular times. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 18 days 22 hours old.

Server Info

What is the server location for XESSIVEMINDS DEVELOPMENT SERVER ONLY?

There is no region published for XESSIVEMINDS DEVELOPMENT SERVER ONLY. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 75.109.37.163:28021 is its address.

XESSIVEMINDS DEVELOPMENT SERVER ONLY runs which version of Rust?

The version in use at XESSIVEMINDS DEVELOPMENT SERVER ONLY: Rust network protocol 2633 and build 165217, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is XESSIVEMINDS DEVELOPMENT SERVER ONLY and is it currently online?

XESSIVEMINDS DEVELOPMENT SERVER ONLY is down. The last time we saw it was 17 days 22 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 17 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

Published by XESSIVEMINDS DEVELOPMENT SERVER ONLY for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): It holds 150 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): It runs build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

XESSIVEMINDS DEVELOPMENT SERVER ONLY appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, XESSIVEMINDS DEVELOPMENT SERVER ONLY matches these lists: Modded Rust servers and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Joining the Server

How can I connect to XESSIVEMINDS DEVELOPMENT SERVER ONLY?

The console route: start Rust, press F1, enter client.connect 75.109.37.163:28021. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players It holds 150 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs165217
Build It runs build 165217.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Gameplay

^p
PvE The world is the danger here, not other players.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.