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RUST ANALYTICS
LIVE55,262PLY11,642SRV
QUOTE 75.109.7.103:28019 Offline checked 16d ago

XESSIVEMINDS DEVELOPMENT SERVER

moddedoxide
Players · last
0/ 150
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 150
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,943
top 71%
Rank · 7d ago
#15,887
1056 places down
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
27 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average53/245+23+79.2%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average91/100+0+0.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average23/1000−10−29.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average7/1000−6−47.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average32/700−53−62.2%
6SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 73 on average30/200+6+27.7%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on XESSIVEMINDS DEVELOPMENT SERVER?

No gather rate appears in the name of XESSIVEMINDS DEVELOPMENT SERVER. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

What is the current map on XESSIVEMINDS DEVELOPMENT SERVER?

XESSIVEMINDS DEVELOPMENT SERVER uses a procedural map, which the game generates.

Population

Where does XESSIVEMINDS DEVELOPMENT SERVER sit in the rankings?

In the top 71% of all ranked servers, XESSIVEMINDS DEVELOPMENT SERVER is #16,943 on player hours over the last seven days.

How full is XESSIVEMINDS DEVELOPMENT SERVER?

Right now, XESSIVEMINDS DEVELOPMENT SERVER is offline; the last sighting was 16 days 2 hours ago.

Wipe Cycle

When does XESSIVEMINDS DEVELOPMENT SERVER schedule its wipes?

There are too few wipes on record for XESSIVEMINDS DEVELOPMENT SERVER to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 16 days 2 hours old.

Server Overview

What is the server location for XESSIVEMINDS DEVELOPMENT SERVER?

No region is published by XESSIVEMINDS DEVELOPMENT SERVER. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 75.109.7.103:28019 is its address.

What Rust version is XESSIVEMINDS DEVELOPMENT SERVER running?

The version in use at XESSIVEMINDS DEVELOPMENT SERVER: Rust network protocol 2633 and build 165217, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of XESSIVEMINDS DEVELOPMENT SERVER?

XESSIVEMINDS DEVELOPMENT SERVER is down. The last time we saw it was 16 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 27 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on XESSIVEMINDS DEVELOPMENT SERVER?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): Slot count: 150; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings, which XESSIVEMINDS DEVELOPMENT SERVER publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does XESSIVEMINDS DEVELOPMENT SERVER show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature XESSIVEMINDS DEVELOPMENT SERVER: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to Join

What is the process to join XESSIVEMINDS DEVELOPMENT SERVER?

Type client.connect 75.109.7.103:28019 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players Slot count: 150.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Game build: 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.