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RUST ANALYTICS
LIVE52,834PLY11,644SRV
QUOTE 75.111.8.80:28015 Online NA checked 7m ago

Bigfoot Island

monthly wipes moddedoxidepve
Players · last
1/ 69
+124h
1% full
Day range 0 3
7-day avg 1 peak 5
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 69
1% full
Change · 24h
+1
no reading a day ago
7-day average
1
peak 5
Rank
#3,784
top 17% · #677 in NA
Rank · 7d ago
#4,744
960 places up
Last wipe
12d ago
monthly schedule
Next wipe
22d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
118
player hours, last seven days
Map
5000
Procedural Map · seed 1851427332
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123400:0009:0018:0004:0013:0022:00

Hourly average and peak, UTC. Busiest hour of the two days: 3 players.

Server performance

05010015020000:0009:0018:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 17% of all ranked servers, top 37% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 19h

The force wipe · high confidence

wipe-day peak
3
players, last three wipes

Coming wipes

  1. 22d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 6 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW12d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 66 on average89/200−2−2.3%
2[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 64 on average61/200−2−2.6%
3Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 62 on average88/125−1−1.2%
4Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | JetNA · no group limit · 1x · monthly · 50 on average54/100−20−26.7%
5[US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | NA · groups of 20+ · monthly · 42 on average60/150−5−7.6%
6RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More!NA · groups of 8+ · monthly · 26 on average40/420+4+10.0%

Quick answers

from the figures on this page

Map and Rules

How is Bigfoot Island configured in terms of rules and settings?

The name of Bigfoot Island carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, player-versus-player combat is absent. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are in use. VAC is active.

What is the current map on Bigfoot Island?

Bigfoot Island uses a procedural map of size 5,000 with seed 1851427332, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

Where does Bigfoot Island sit in the rankings?

In the top 17% of all ranked servers, Bigfoot Island is #3,784 on player hours over the last seven days and #677 in North America.

How many players does Bigfoot Island have?

On Bigfoot Island, 1 players are in now, out of 69 slots. The mean over the last seven days is 1 players, reaching 5 at its highest. At 18:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Cycle

How does Bigfoot Island handle wipe day?

An average of 3 players marked the busiest point of its recent wipes. 6 hours after the latest wipe, the crowd reached its peak.

How often does Bigfoot Island wipe?

Once a month, at the force wipe, Bigfoot Island wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 12 days 5 hours ago the current world was created. Its tags list a wipe each month.

Server Info

What is the location of Bigfoot Island?

The NA tag and North America are what Bigfoot Island lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 75.111.8.80:28015 is its address.

What is the performance like on Bigfoot Island?

Average server fps for the last 48 hours is 96; the floor was 53. At its peak it held 163,370 entities: buildings, deployables and the rest of the world. Memory use peaked at 6,049 MB. Low fps and growing entities are the source of felt lag.

What Rust version is Bigfoot Island running?

The build is Rust network protocol 2634 and build 167398 on Windows, running on Bigfoot Island. Joining requires the same protocol on your game, which Steam updates.

Is Bigfoot Island up, and how consistent is its uptime?

Online at this moment: Bigfoot Island. Its own uptime figure dates the last restart to roughly 40 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. 13 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on Bigfoot Island?

These tags are published by Bigfoot Island and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp69 (Max players): It holds 69 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play; NA (North America): The server browser files it under North America. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Bigfoot Island show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature Bigfoot Island: Modded Rust servers, Best Rust PvE servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

How to Join

How can I connect to Bigfoot Island?

The console route: start Rust, press F1, enter client.connect 75.111.8.80:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://discord.com/invite/Ps5TxDP6rr.

Server tags

what each one means

Published as mp69,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp69
Max players It holds 69 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build Game build: 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded listing applies: plugins or settings change play.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.