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RUST ANALYTICS
LIVE57,547PLY11,656SRV
QUOTE 75.133.62.211:28015 Online checked 12m ago

Dustsackies Rust Server

moddedcarbon
Players · last
0/ 50
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#10,086
top 45%
Rank · 7d ago
#10,886
800 places up
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
5
player hours, last seven days
Map
4500
Procedural Map · seed 1
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.6 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
25%
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctSat 10 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 23:18 UTC2d ago 1 – running 0
Sat 10 Oct, 16:37 UTC3d ago 1 – 0.3 days 0
Sun 4 Oct, 13:14 UTC9d ago 1 halved by day 2 6.1 days 0
Fri 2 Oct, 09:10 UTC11d ago 1 held half 2.2 days 0
Sat 26 Sep, 22:24 UTC17d ago 1 halved by day 1 5.4 days 1
Sun 20 Sep, 21:09 UTC23d ago 1 halved by day 1 6.1 days 1
Sat 19 Sep, 20:18 UTC24d ago 1 – 1 days 0
Fri 18 Sep, 20:21 UTC25d ago 1 – 1 days 0
Tue 15 Sep, 20:56 UTC28d ago 1 held half 3 days 0
Tue 15 Sep, 00:36 UTC28d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ShockRust | Blue | NoLimitno group limit · 128 on average40/300+13+50.0%
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average65/245+35+119.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average89/100−2−2.1%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average28/1000−5−14.3%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average8/1000−5−40.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average39/700−46−53.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Dustsackies Rust Server?

No gather rate appears in the name of Dustsackies Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC is active.

What is the current map on Dustsackies Rust Server?

Dustsackies Rust Server uses a procedural map of size 4,500 with seed 1, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Activity

What position does Dustsackies Rust Server hold in the server rankings?

For the last seven days, Dustsackies Rust Server holds rank #10,086 on player hours, in the top 45% of all ranked servers.

How full is Dustsackies Rust Server?

0 of 50 slots on Dustsackies Rust Server are filled right now. Average players over seven days: 0; peak: 1.

Wipe Frequency

What can you expect on wipe day for Dustsackies Rust Server?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of recent wipes. The crowd fell below half by day 1 when it did not hold.

On what cycle does Dustsackies Rust Server wipe?

There is no next wipe to predict for Dustsackies Rust Server, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 23 hours.

Server Overview

Where can Dustsackies Rust Server be found?

No region is published by Dustsackies Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 75.133.62.211:28015 is its address.

Is Dustsackies Rust Server performing well?

Average server fps for the last 48 hours is 108; the floor was 36. The entity count reached 144,898, covering buildings, deployables and all else in the world. The memory ceiling reached 4,392 MB. What players feel as lag is low fps together with a rising entity count.

What Rust version is Dustsackies Rust Server running?

The version in use at Dustsackies Rust Server: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Dustsackies Rust Server up, and how consistent is its uptime?

Online at this moment: Dustsackies Rust Server. 11 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

How should you interpret the tags on Dustsackies Rust Server?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon, which Dustsackies Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Dustsackies Rust Server?

The following Rust Analytics lists feature Dustsackies Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

How can I connect to Dustsackies Rust Server?

The console route: start Rust, press F1, enter client.connect 75.133.62.211:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Slot count: 50.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Game build: 167584.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.