Dustsackies Rust Server
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #10,086 top 45%
- Rank · 7d ago
- #10,886 ▲800 places up
- Last wipe
- 2d ago no schedule published
- Next wipe
- – no rhythm it keeps
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 5 player hours, last seven days
- Map
- 4500 Procedural Map · seed 1
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keeps- usual gap
- 2.6 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 25% else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 23:18 UTC2d ago | 1 | – | running | 0 |
| Sat 10 Oct, 16:37 UTC3d ago | 1 | – | 0.3 days | 0 |
| Sun 4 Oct, 13:14 UTC9d ago | 1 | halved by day 2 | 6.1 days | 0 |
| Fri 2 Oct, 09:10 UTC11d ago | 1 | held half | 2.2 days | 0 |
| Sat 26 Sep, 22:24 UTC17d ago | 1 | halved by day 1 | 5.4 days | 1 |
| Sun 20 Sep, 21:09 UTC23d ago | 1 | halved by day 1 | 6.1 days | 1 |
| Sat 19 Sep, 20:18 UTC24d ago | 1 | – | 1 days | 0 |
| Fri 18 Sep, 20:21 UTC25d ago | 1 | – | 1 days | 0 |
| Tue 15 Sep, 20:56 UTC28d ago | 1 | held half | 3 days | 0 |
| Tue 15 Sep, 00:36 UTC28d ago | 1 | – | 0.8 days | 0 |
| Sun 13 Sep, 16:29 UTC30d ago | 1 | – | 1.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | ShockRust | Blue | NoLimitno group limit · 128 on average | 40/300 | ▲+13+50.0% | |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 108 on average | 65/245 | ▲+35+119.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average | 89/100 | ▼−2−2.1% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average | 28/1000 | ▼−5−14.3% | |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average | 8/1000 | ▼−5−40.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 74 on average | 39/700 | ▼−46−53.9% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Dustsackies Rust Server?
No gather rate appears in the name of Dustsackies Rust Server. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. VAC is active.
What is the current map on Dustsackies Rust Server?
Dustsackies Rust Server uses a procedural map of size 4,500 with seed 1, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Activity
What position does Dustsackies Rust Server hold in the server rankings?
For the last seven days, Dustsackies Rust Server holds rank #10,086 on player hours, in the top 45% of all ranked servers.
How full is Dustsackies Rust Server?
0 of 50 slots on Dustsackies Rust Server are filled right now. Average players over seven days: 0; peak: 1.
Wipe Frequency
What can you expect on wipe day for Dustsackies Rust Server?
Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of recent wipes. The crowd fell below half by day 1 when it did not hold.
On what cycle does Dustsackies Rust Server wipe?
There is no next wipe to predict for Dustsackies Rust Server, which wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 2 days 23 hours.
Server Overview
Where can Dustsackies Rust Server be found?
No region is published by Dustsackies Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. 75.133.62.211:28015 is its address.
Is Dustsackies Rust Server performing well?
Average server fps for the last 48 hours is 108; the floor was 36. The entity count reached 144,898, covering buildings, deployables and all else in the world. The memory ceiling reached 4,392 MB. What players feel as lag is low fps together with a rising entity count.
What Rust version is Dustsackies Rust Server running?
The version in use at Dustsackies Rust Server: Rust network protocol 2634 and build 167584, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is Dustsackies Rust Server up, and how consistent is its uptime?
Online at this moment: Dustsackies Rust Server. 11 hours ago is when it last restarted, judging by the uptime it reports. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 13 September 2026.
Tags and Rankings
How should you interpret the tags on Dustsackies Rust Server?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon, which Dustsackies Rust Server publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Dustsackies Rust Server?
The following Rust Analytics lists feature Dustsackies Rust Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Joining the Server
How can I connect to Dustsackies Rust Server?
The console route: start Rust, press F1, enter client.connect 75.133.62.211:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^z,^y
Game
gmvanilla
mp50
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.