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RUST ANALYTICS
LIVE36,793PLY11,503SRV
QUOTE 75.152.124.190:28025 Offline NA checked 13d ago

Pristine_test 11

biweekly wipes vanillaoxidepremium
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,817
top 70% · #1681 in NA
Rank · 7d ago
#15,586
1231 places down
Last wipe
17d ago
biweekly schedule
Next wipe
10d 23h
Sun 25 Oct, 03:46 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3750
Procedural Map · seed 333930437
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeSunday 25 October, 03:46 UTCin 10d 23h

Its biweekly schedule tag · low confidence

usual gap
0.5 days
between real wipes
wipe-day peak
0
players, last three wipes

Coming wipes

  1. 10d 23hSun 25 Oct, 03:46 UTC
  2. 22d 15hThu 5 Nov, 19:00 UTCFW
  3. 24d 23hSun 8 Nov, 03:46 UTC
  4. 38d 23hSun 22 Nov, 03:46 UTC

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:46 UTC17d ago 0 – running 0
Sat 26 Sep, 16:53 UTC17d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 73 on average90/200+32+55.6%
2Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 36 on average30/200+8+33.3%
3Rustoria.co - US Medium PremiumNA · groups of 12+ · biweekly · 36 on average34/200+0−0.5%
4Rustafied.com - US Medium - LargeNA · groups of 16+ · biweekly · 31 on average12/100−4−26.9%
5Reddit.com/r/PlayRust - US BiweeklyNA · groups of 12+ · biweekly · 19 on average17/200−4−20.9%
6Gringers Solo Only | Noob Friendly Oct 1NA · groups of 8+ · biweekly · 14 on average8/100−1−7.7%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Pristine_test 11?

No gather rate appears in the name of Pristine_test 11. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. Oxide plugins are running. Its self-description is vanilla: no altered rates, kits or rules: the game as Facepunch ships it. Rust premium status is required to join. VAC is active.

What is the current map on Pristine_test 11?

A procedural map of size 3,750 with seed 333930437 runs on Pristine_test 11, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Pristine_test 11 hold in the server rankings?

On seven-day player hours, Pristine_test 11 sits at #16,817, in the top 70% across ranked servers and #1,681 in North America.

How many players does Pristine_test 11 have?

At present, Pristine_test 11 is offline; the last sighting was 13 days 10 hours ago.

Wipe Frequency

What happens on wipe day at Pristine_test 11?

An average of 0 players marked the busiest point of its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

On what cycle does Pristine_test 11 wipe?

The schedule at Pristine_test 11 cannot be confirmed from the few wipes on record, so the prediction follows its tag. The date of its next wipe is Sunday 25 October at 03:46 UTC. This world has been running for 17 days. Its tags carry a wipe schedule of every two weeks.

Server Details

Where can Pristine_test 11 be found?

In North America, Pristine_test 11 lists itself with the NA tag. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 75.152.124.190:28025.

Pristine_test 11 runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what Pristine_test 11 runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of Pristine_test 11?

Offline at this moment: Pristine_test 11. Last seen 13 days 10 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 20 September 2026.

Tags and Rankings

How should you interpret the tags on Pristine_test 11?

Published by Pristine_test 11 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Rust premium status is required to join; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): North America is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Pristine_test 11?

These Rust Analytics lists include Pristine_test 11: Rust community servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connection

What steps do I take to join Pristine_test 11?

The console route: start Rust, press F1, enter client.connect 75.152.124.190:28025. The page's Launch Rust button opens Rust through Steam and connects you instead. Rust premium status is required to join. You can visit its website at https://discord.com/invite/gHS4jpZEWr.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Wipe schedule

^b
Biweekly Two-week wipe cycle.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Rust premium status is required to join.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.