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RUST ANALYTICS
LIVE50,786PLY11,615SRV
QUOTE 75.152.124.190:28035 Offline NA checked 13d ago

Pristine_test 12

monthly wipes vanillaoxidepremium
Players · last
0/ 50
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,817
top 70% · #1681 in NA
Rank · 7d ago
#14,562
2255 places down
Last wipe
16d ago
monthly schedule
Next wipe
22d 19h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3750
Procedural Map · seed 2003012328
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 19h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 19hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:47 UTC16d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 344 on average377/400−34−8.2%
2[US East] Facepunch Premium 1NA · groups of 8+ · monthly · 222 on average288/400−64−18.1%
3Rustopia.gg - US LargeNA · groups of 16+ · monthly · 213 on average252/300−29−10.4%
4Rusty Moose |US Small|NA · groups of 8+ · monthly · 203 on average253/275−41−13.9%
5Rustoria.co - US Long PremiumNA · groups of 14+ · monthly · 195 on average136/200−51−27.1%
6Rustafied.com - US Long - LargeNA · groups of 16+ · monthly · 151 on average207/250−26−11.1%

Quick answers

from the figures on this page

Map and Rules

How is Pristine_test 12 configured in terms of rules and settings?

No gather rate appears in the name of Pristine_test 12. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. Plugin count: Oxide. Vanilla is its own label: no altered rates, kits or rules: the game as Facepunch ships it. Entry requires Rust's premium status. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on Pristine_test 12?

The map on Pristine_test 12 is procedural, size 3,750, with seed 2003012328, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What is the rank of Pristine_test 12?

In the top 70% of all ranked servers, Pristine_test 12 is #16,817 on player hours over the last seven days and #1,681 in North America.

What is the population on Pristine_test 12?

At present, Pristine_test 12 is offline; the last sighting was 13 days 5 hours ago.

Wipe Frequency

What can you expect on wipe day for Pristine_test 12?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does Pristine_test 12 wipe?

Once a month, at the force wipe, Pristine_test 12 wipes. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. Its world now is 16 days 20 hours old. A monthly wipe schedule is published in its tags.

Server Info

Where can Pristine_test 12 be found?

The NA tag and North America are what Pristine_test 12 lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 75.152.124.190:28035.

Pristine_test 12 runs which version of Rust?

Rust network protocol 2633 and build 165217 on Linux is what Pristine_test 12 runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is Pristine_test 12 and is it currently online?

Offline at this moment: Pristine_test 12. Last seen 13 days 5 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 20 September 2026.

Tags & Filters

How should you interpret the tags on Pristine_test 12?

These tags are published by Pristine_test 12 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^m (Monthly): A single wipe each month, alongside Facepunch's force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as Facepunch ships it; ^q (Premium): Entry requires Rust's premium status; ^o (Oxide): Oxide (uMod) provides the plugin framework here; NA (North America): North America is its browser listing. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Pristine_test 12 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Pristine_test 12: Rust community servers, North America Rust servers and Vanilla Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How to Join

How can I connect to Pristine_test 12?

Type client.connect 75.152.124.190:28035 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. Entry requires Rust's premium status. You can visit its website at https://discord.com/invite/gHS4jpZEWr.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165217
Build Build 165217.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single wipe each month, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla No altered rates, kits or rules: the game as Facepunch ships it.

Mods and access

^q
Premium Entry requires Rust's premium status.
^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

NA
North America North America is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.