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RUST ANALYTICS
LIVE35,518PLY11,484SRV
QUOTE 75.175.131.181:28025 Online checked 10m ago

TESTHC

quad moddedoxide
Players · last
0/ 50
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,961
top 71%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
quad
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
11 Oct 2026
no hostname published

Players

AveragePeak
0123405:0014:0023:0009:0018:0003:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct13 Oct14 Oct

Top 71% of all ranked servers, and #633 of the quad servers (top 77%). Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1ORIGEMZ | VANILLA+ | SQUADSA · quad · weekly · 38 on average27/100−10−27.8%
2PACIFIC RUST | Vanilla + Modo Pacífico|Max Squad|Wipe MensalSA · quad · monthly · 5 on average5/200+4
3LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 5 on average0/100+0
4#MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 09.10EU · quad · weekly · 5 on average1/80+1
5[ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 5 on average0/101+0
6[RU] Кубань PVP [Solo/Duo/Trio/Quad]EU · quad · 5 on average1/100+0+0.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on TESTHC?

The name of TESTHC carries no gather rate. quad caps groups at 4 players. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. VAC is active.

Population

What position does TESTHC hold in the server rankings?

For the last seven days, TESTHC holds rank #15,961 on player hours, in the top 71% of all ranked servers. Among servers in quad, it stands at #633.

How full is TESTHC?

0 of 50 slots on TESTHC are filled right now. Average players over the last seven days: 0.

Wipe Schedule

On what cycle does TESTHC wipe?

There are too few wipes on record for TESTHC to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 2 days 5 hours ago the current world was created.

Server Details

What is the server location for TESTHC?

No region is published by TESTHC. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 75.175.131.181:28025.

TESTHC runs which version of Rust?

The build is Rust network protocol 2634 and build 167398 on Linux, running on TESTHC. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of TESTHC?

The server is live: TESTHC is online. 2 full days have passed with 100% uptime, 48 of 48 hours. First sighting by Rust Analytics: 11 October 2026.

Tags and Rankings

What is the meaning of the tags on TESTHC?

Published by TESTHC for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): It holds 50 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167398 (Build): It runs build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

TESTHC appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include TESTHC: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 3 days.

How to Join

What is the process to join TESTHC?

Type client.connect 75.175.131.181:28025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp50
Max players It holds 50 slots.
ts4
Group limit 4 is the maximum team size.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167398
Build It runs build 167398.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.