Creative / Build
Key statistics
the figures behind the quote- Players now
- 0/ 1 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,892 top 71%
- Rank · 7d ago
- #11,033 ▼5859 places down
- Last wipe
- 18d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 25 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | 【南瓜】Build-TestEA · groups of 8+ · 11 on average | 18/101 | ▲+6+49.0% | |
| 2 | Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average | 2/25 | ▪+0−7.7% | |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 107 on average | 216/999 | ▼−13−5.5% | |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 88 on average | 68/999 | ▪+0+0.5% | |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 54 on average | 34/150 | ▼−5−13.2% | |
| 6 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 30 on average | 32/100 | ▲+17+111.0% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on Creative / Build?
No gather rate appears in the name of Creative / Build. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.
What is the current map on Creative / Build?
Creative / Build uses a procedural map, which the game generates.
Player Count
What position does Creative / Build hold in the server rankings?
In the top 71% of all ranked servers, Creative / Build is #16,892 on player hours over the last seven days.
How many players does Creative / Build have?
At present, Creative / Build is offline; the last sighting was 15 days 7 hours ago.
Wipe Cycle
How often does Creative / Build wipe?
There are too few wipes on record for Creative / Build to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 18 days 17 hours old.
Server Info
Where can Creative / Build be found?
There is no region published for Creative / Build. Rust Analytics reports the location a server claims, not the machine's actual location. 75.27.160.142:28015 is its address.
Creative / Build runs which version of Rust?
The build is Rust network protocol 2633 and build 165217 on Windows, running on Creative / Build. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of Creative / Build?
Offline at this moment: Creative / Build. Last seen 15 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 25 September 2026.
Tags & Filters
How should you interpret the tags on Creative / Build?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Creative / Build publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Creative / Build?
On Rust Analytics, Creative / Build matches these lists: Rust build and creative servers, Rust community servers and Rust creative servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to Creative / Build?
The console route: start Rust, press F1, enter client.connect 75.27.160.142:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.